{"product_id":"3d-computer-graphics-a-mathematical-introduction-with-opengl-9780521821032","title":"3D Computer Graphics: A Mathematical Introduction with OpenGL","description":"\u003cp\u003e • Author(s): Sam Buss | Samuel R. Buss\u003cbr\u003e • Publisher: Cambridge University Press\u003cbr\u003e • Publisher Imprint: Cambridge University Press\u003cbr\u003e • BISAC: Computer Graphics\u003c\/p\u003e\u003cp\u003eThis introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.\u003c\/p\u003e","brand":"Cambridge University Press","offers":[{"title":"Hardcover","offer_id":46432943407255,"sku":"9780521821032","price":11120.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9780521821032.webp?v=1769306846","url":"https:\/\/atlanticbooks.com\/products\/3d-computer-graphics-a-mathematical-introduction-with-opengl-9780521821032","provider":"Atlantic Books","version":"1.0","type":"link"}