{"product_id":"advanced-game-development-using-godot-4-6-master-professional-2d-3d-game-design-physics-ai-performance-optimization-and-real-world-game-product-9798248229109","title":"Advanced Game Development using Godot 4.6: Master Professional 2D \u0026 3D Game Design, Physics, AI, Performance Optimization, and Real-World Game Product","description":"\u003cp\u003e • Author(s): Alan Reddington\u003cbr\u003e • Publisher: Independently Published\u003cbr\u003e • Publisher Imprint: Independently Published\u003cbr\u003e • BISAC: Programming - Games\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eAdvanced Game Development using Godot 4.6\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eHave you outgrown tutorials that stop just as things get interesting? Do you want to build games that \u003ci\u003eship\u003c\/i\u003e, perform well, and scale, without relying on closed engines or fragile workflows? If your goal is to move from experimenting to producing real, professional games, this book was written for you.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eAdvanced Game Development using Godot 4.6\u003c\/b\u003e is a production-focused guide to building complete 2D and 3D games with Godot's most powerful release to date. It shows you how modern Godot projects are actually built clean architecture, reliable systems, efficient pipelines, and performance-aware design using workflows that hold up under real development pressure. This is not a feature tour or a collection of isolated tricks. It's a cohesive, end-to-end blueprint for serious game creation.\u003c\/p\u003e\u003cp\u003eInside, you'll learn how to work with Godot 4.6 the way professionals do: \u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cp\u003eDesign scalable project structures that stay maintainable as games grow\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eWrite clear, robust GDScript suited for team and solo development\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eBuild responsive 2D and 3D gameplay systems using modern physics and animation tools\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eImplement AI, state machines, signals, and event-driven logic correctly\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eOptimize rendering and performance for real hardware and real players\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eDebug, profile, test, and automate builds with confidence\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003ePrepare, export, market, and maintain games after release\u003c\/p\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eEvery chapter emphasizes practical execution. Concepts are introduced only where they directly support implementation. Examples reflect real production patterns, not throwaway demos. Godot 4.6 features editor improvements, Jolt physics, rendering upgrades, animation blending, and tooling are used as intended, with up-to-date APIs and workflows.\u003c\/p\u003e\u003cp\u003eWhether you're an indie developer, a student preparing for industry work, or a programmer seeking a modern open-source engine, this book equips you with the skills and mindset required to build games that stand on their own.\u003c\/p\u003e\u003cp\u003eIf you're ready to stop guessing and start building games the right way, \u003cb\u003eget your copy of Advanced Game Development using Godot 4.6 today\u003c\/b\u003e and turn your ideas into finished, professional projects.\u003c\/p\u003e","brand":"Independently Published","offers":[{"title":"Paperback","offer_id":47569598152855,"sku":"9798248229109","price":3291.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9798248229109.webp?v=1774878327","url":"https:\/\/atlanticbooks.com\/products\/advanced-game-development-using-godot-4-6-master-professional-2d-3d-game-design-physics-ai-performance-optimization-and-real-world-game-product-9798248229109","provider":"Atlantic Books","version":"1.0","type":"link"}