{"product_id":"artificial-intelligence-for-computer-games-an-introduction-9781568812083","title":"Artificial Intelligence for Computer Games: An Introduction","description":"\u003cp\u003e • Author(s): John David Funge\u003cbr\u003e • Publisher: A K PETERS\u003cbr\u003e • Publisher Imprint: A K PETERS\u003cbr\u003e • BISAC: Video \u0026amp; Electronic\u003c\/p\u003e\u003cp\u003eThis book provides spark new interest among academics in Artificial Intelligence (AI) research for computer games that will generate enthusiasm for AI among game designers and players. It also provides a complementary approach that presents a more unified overview of AI in games.\u003c\/p\u003e","brand":"A K PETERS","offers":[{"title":"Hardcover","offer_id":46896187572375,"sku":"9781568812083","price":7106.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781568812083.webp?v=1770357182","url":"https:\/\/atlanticbooks.com\/products\/artificial-intelligence-for-computer-games-an-introduction-9781568812083","provider":"Atlantic Books","version":"1.0","type":"link"}