{"product_id":"autodesk-maya-2020-a-comprehensive-guide-12th-edition-9781640570023","title":"Autodesk Maya 2020: A Comprehensive Guide, 12th Edition","description":"\u003cp\u003e • Author(s): Prof Sham Tickoo\u003cbr\u003e • Publisher: Cadcim Technologies\u003cbr\u003e • Publisher Imprint: Cadcim Technologies\u003cbr\u003e • BISAC: Interactive \u0026amp; Multimedia\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eAutodesk Maya 2020\u003c\/b\u003e is a powerful, integrated 3D modeling, animation, visual effects, and rendering software developed by Autodesk Inc. This integrated node based 3D software finds its application in the development of films, games, and design projects. The intuitive user interface and workflow tools of \u003ci\u003eMaya 2020\u003c\/i\u003e have made the job of design visualization specialists a lot easier.\u003cbr\u003e\u003cb\u003eAutodesk Maya 2020: A Comprehensive Guide\u003c\/b\u003e book covers all features of \u003ci\u003eAutodesk Maya 2020\u003c\/i\u003e software in a simple, lucid, and comprehensive manner. It will unleash your creativity, thus helping you create realistic 3D models, animation, and visual effects. In this edition, new tools and enhancements in modeling, animation, rigging as well as performance improvements in bifrost are covered. Additionally, the newly introduced Mash module, which is used for creating motion graphics, is also covered in the book.\u003c\/p\u003eSalient Features: \u003cul\u003e\n\u003cli\u003eConsists of 17 chapters that are organized in a pedagogical sequence covering a wide range of topics such as Maya interface, Polygon modeling, NURBS modeling, texturing, lighting, cameras, animation, Paint Effects, Rendering, nHair, Fur, Fluids, Particles, nParticles and Bullet Physics in Autodesk Maya 2020.\u003c\/li\u003e\n\u003cli\u003eThe first page of every chapter summarizes the topics that are covered in it.\u003c\/li\u003e\n\u003cli\u003eConsists of hundreds of illustrations and a comprehensive coverage of Autodesk Maya 2020 concepts \u0026amp; commands.\u003c\/li\u003e\n\u003cli\u003eReal-world 3D models and examples focusing on industry experience.\u003c\/li\u003e\n\u003cli\u003eStep-by-step instructions that guide the user through the learning process.\u003c\/li\u003e\n\u003cli\u003eAdditional information is provided throughout the book in the form of tips and notes.\u003c\/li\u003e\n\u003cli\u003eSelf-Evaluation test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge.\u003c\/li\u003e\n\u003c\/ul\u003eTable of Contents\u003cbr\u003e\u003cp\u003eChapter 1: Exploring Maya Interface\u003cbr\u003eChapter 2: Polygon Modeling\u003cbr\u003eChapter 3: NURBS Curves and Surfaces\u003cbr\u003eChapter 4: NURBS Modeling\u003cbr\u003eChapter 5: UV Mapping\u003cbr\u003eChapter 6: Shading and Texturing\u003cbr\u003eChapter 7: Lighting\u003cbr\u003eChapter 8: Animation\u003cbr\u003eChapter 9: Rigging, Constraints, and Deformers\u003cbr\u003eChapter 10: Paint Effects\u003cbr\u003eChapter 11: Rendering\u003cbr\u003eChapter 12: Particle System\u003cbr\u003eChapter 13: Introduction to nParticles\u003cbr\u003eChapter 14: Fluids\u003cbr\u003eChapter 15: nHair\u003cbr\u003eChapter 16: Bifrost\u003cbr\u003eChapter 17: Bullet Physics and Motion Graphics\u003cbr\u003eIndex\u003cbr\u003e\u003c\/p\u003e","brand":"Cadcim Technologies","offers":[{"title":"Paperback","offer_id":45299349258391,"sku":"9781640570023","price":8629.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781640570023.webp?v=1767916535","url":"https:\/\/atlanticbooks.com\/products\/autodesk-maya-2020-a-comprehensive-guide-12th-edition-9781640570023","provider":"Atlantic Books","version":"1.0","type":"link"}