{"product_id":"computer-graphics-development-with-directx-a-complete-beginners-guide-to-building-high-performance-real-time-3d-graphics-applications-for-games-si-9798304198035","title":"Computer Graphics Development With DirectX: A Complete Beginner's Guide to Building High-Performance, Real-Time 3D Graphics Applications for Games, Si","description":"\u003cp\u003e • Author(s): Axton Nexus\u003cbr\u003e • Publisher: Independently Published\u003cbr\u003e • Publisher Imprint: Independently Published\u003cbr\u003e • BISAC: Software Development \u0026amp; Engineering - Computer Graphics\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eUnlock the full potential of DirectX for computer graphics development with this comprehensive guide. Learn how to build high-performance, real-time 3D graphics applications for games, simulations, and visualizations.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eKey Features: \u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e- Master DirectX fundamentals, including the graphics pipeline, shaders, and resources\u003c\/p\u003e\u003cp\u003e- Learn advanced rendering techniques, including lighting, textures, and transformations\u003c\/p\u003e\u003cp\u003e- Discover how to optimize performance, work with meshes, and implement special effects\u003c\/p\u003e\u003cp\u003e- Explore game development, simulation, and visualization with DirectX\u003c\/p\u003e\u003cp\u003e- Get up-to-date with the latest DirectX 12 features and best practices\u003c\/p\u003e\u003cp\u003e\u003cb\u003eWhat You Will Learn: \u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e- DirectX fundamentals and the graphics pipeline\u003c\/p\u003e\u003cp\u003e- Shaders, resources, and data communication between CPU and GPU\u003c\/p\u003e\u003cp\u003e- Rendering techniques, including lighting, textures, and transformations\u003c\/p\u003e\u003cp\u003e- Performance optimization, mesh processing, and special effects\u003c\/p\u003e\u003cp\u003e- Game development, simulation, and visualization with DirectX\u003c\/p\u003e\u003cp\u003e- DirectX 12 features, including ray tracing, variable rate shading, and more\u003c\/p\u003e\u003cp\u003eTarget Audience: \u003c\/p\u003e\u003cp\u003e- Game developers\u003c\/p\u003e\u003cp\u003e- Graphics programmers\u003c\/p\u003e\u003cp\u003e- Software engineers\u003c\/p\u003e\u003cp\u003e- Researchers and students in computer science\u003c\/p\u003e\u003cp\u003e- Professionals in computer graphics and game development\u003c\/p\u003e\u003cp\u003e\u003cb\u003eAdditional Resources: \u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e- Companion website with code examples, tutorials, and resources\u003c\/p\u003e\u003cp\u003e- Online community forum for discussion and support\u003c\/p\u003e\u003cp\u003eThis book provides a comprehensive guide to computer graphics development with DirectX, empowering readers to build innovative and high-performance real-time 3D graphics applications.\u003c\/p\u003e","brand":"Independently Published","offers":[{"title":"Paperback","offer_id":45559689904279,"sku":"9798304198035","price":1725.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9798304198035.webp?v=1768595745","url":"https:\/\/atlanticbooks.com\/products\/computer-graphics-development-with-directx-a-complete-beginners-guide-to-building-high-performance-real-time-3d-graphics-applications-for-games-si-9798304198035","provider":"Atlantic Books","version":"1.0","type":"link"}