{"product_id":"designing-the-user-experience-of-game-development-tools-9781032982601","title":"Designing the User Experience of Game Development Tools","description":"\u003cp\u003e • Author(s): David Lightbown\u003cbr\u003e • Publisher: A K Peters\u003cbr\u003e • Publisher Imprint: A K Peters\u003cbr\u003e • BISAC: Programming - Games\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eThis book is the ultimate guide to improving the user experience of game development tools. It will guide you through the User-Centered Design process -- the gold standard in user experience design -- and show you how watching users work, understanding their goals, designing efficient and learnable user interfaces, and refining them through targeted evaluation techniques is the key to building tools with a better user experience. This completely revised and expanded second edition includes nine new inserts with deep dives into many important topics, including: \u003c\/p\u003e\u003cul\u003e \u003cli\u003eHow to design tools that people will say are intuitive\u003c\/li\u003e \u003cli\u003eWhen to follow standards and when to innovate\u003c\/li\u003e \u003cli\u003eAI and game development tools\u003c\/li\u003e \u003cli\u003eWhat games can teach us about tools design\u003c\/li\u003e \u003cli\u003eWhy watching users work is essential to improving the user experience \u003c\/li\u003e \u003c\/ul\u003e\u003cp\u003eIt also features excerpts from interviews with game industry legends, offering their advice on tools development: \u003c\/p\u003e\u003cul\u003e \u003cli\u003eJohn Romero, co-founder of id Software and designer of DOOM and Quake\u003c\/li\u003e \u003cli\u003eTim Sweeney, CEO of Epic Games (Unreal Engine, Fortnite)\u003c\/li\u003e \u003c\/ul\u003e\u003cp\u003e\u003ci\u003eDesigning the User Experience of Game Development Tools \u003c\/i\u003eis ideal for anyone who makes, uses, or benefits from game development tools. It explains complex concepts in a clear, accessible way and shares proven techniques backed by real-world examples and extensive references. Whether you're building a quick script or a full-scale level editor, this book offers the guidance and strategies you need to create tools that empower people to make great video games.\u003c\/p\u003e\u003cp\u003eTo learn more about the author, visit www.davidlightbown.com.\u003c\/p\u003e","brand":"A K Peters","offers":[{"title":"Paperback","offer_id":46931112362135,"sku":"9781032982601","price":4496.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781032982601.webp?v=1771611197","url":"https:\/\/atlanticbooks.com\/products\/designing-the-user-experience-of-game-development-tools-9781032982601","provider":"Atlantic Books","version":"1.0","type":"link"}