{"product_id":"edutainment-technologies-educational-games-and-virtual-reality-augmented-reality-applications-6th-international-conference-on-e-learning-and-games-9783642234552","title":"Edutainment Technologies: Educational Games and Virtual Reality\/Augmented Reality Applications: 6th International Conference on E-Learning and Games,","description":"\u003cp\u003e • Author(s): Maiga Chang | Wu-Yuin Hwang | Ming-Puu Chen\u003cbr\u003e • Publisher: Springer\u003cbr\u003e • Publisher Imprint: Springer\u003cbr\u003e • BISAC: Software Development \u0026amp; Engineering - Computer Graphics\u003c\/p\u003e\u003cp\u003eThis book constitutes the refereed proceedings of the 6th International Conference on E-learning and Games, Edutainment 2011, held in Taipeh, Taiwan, in September 2011. ubiquituous games and ubiquitous technology \u0026amp; learning; learning with robots and robot\u003c\/p\u003e","brand":"Springer","offers":[{"title":"Paperback","offer_id":47600384835735,"sku":"9783642234552","price":5835.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9783642234552.webp?v=1775008226","url":"https:\/\/atlanticbooks.com\/products\/edutainment-technologies-educational-games-and-virtual-reality-augmented-reality-applications-6th-international-conference-on-e-learning-and-games-9783642234552","provider":"Atlantic Books","version":"1.0","type":"link"}