{"product_id":"event-database-architecture-for-computer-games-volume-2-game-design-and-the-nature-of-the-beast-9781032820699","title":"Event-Database Architecture for Computer Games: Volume 2, Game Design and the Nature of the Beast","description":"\u003cp\u003e • Author(s): Rodney Quaye\u003cbr\u003e • Publisher: CRC Press\u003cbr\u003e • Publisher Imprint: CRC Press\u003cbr\u003e • BISAC: Programming - Games\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003ci\u003eEvent-Database Architecture for Computer Games\u003c\/i\u003e proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design. In this volume, an example of a practical production process based on the software production process is explained.\u003c\/p\u003e","brand":"Atlantic Books","offers":[{"title":"Hardcover","offer_id":46438686916759,"sku":"9781032820699","price":11621.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781032820699.webp?v=1769108393","url":"https:\/\/atlanticbooks.com\/products\/event-database-architecture-for-computer-games-volume-2-game-design-and-the-nature-of-the-beast-9781032820699","provider":"Atlantic Books","version":"1.0","type":"link"}