{"product_id":"find-the-director-and-other-hitchcock-games-9780820333496","title":"Find the Director and Other Hitchcock Games","description":"\u003cp\u003e • Author(s): Thomas M. Leitch\u003cbr\u003e • Publisher: University of Georgia Press\u003cbr\u003e • Publisher Imprint: University of Georgia Press\u003cbr\u003e • BISAC: Film - Direction \u0026amp; Production\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eDeveloping a model of narrative based on game theory, Thomas Leitch offers a compelling new explanation for the distinctiveness and power of Hitchcock's films. Games such as the director's famous cameo appearances, the author says, allow the audience simultaneously to immerse itself in the world created by the narrative and to stand outside that world and appreciate the self-consciously suspenseful or comic techniques that make the movie peculiarly Hitchcockian. \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003eA crucial aspect of the director's gameplaying, Leitch contends, emerges in the way he repeatedly redefines the rules. Leitch divides Hitchcock's career into key periods in which one set of games gives way to another, reflecting changes in the director's concerns and the conditions under which he was making movies at the time. For example, the films of his late British period (the original \u003ci\u003eMan Who Knew Too Much\u003c\/i\u003e, \u003ci\u003eThe 39 Steps\u003c\/i\u003e, \u003ci\u003eThe Lady Vanishes\u003c\/i\u003e) pivot on witty situational games that continually surprise the viewers; the American films that followed in the next decade (\u003ci\u003eRebecca\u003c\/i\u003e, \u003ci\u003eNotorious\u003c\/i\u003e, \u003ci\u003eThe Paradine Case\u003c\/i\u003e) depend more on drawing the viewer into a close identification with a central character and that character's plight. These films in turn are followed by such works as \u003ci\u003eRope\u003c\/i\u003e and \u003ci\u003eStrangers on a Train\u003c\/i\u003e, in which cat-and-mouse games--between characters, between Hitchcock and the characters, between Hitchcock and the audience--are the driving force. By repeatedly redefining what it means to be a Hitchcock film, Leitch explains, the director fosters a highly ambivalent attitude toward such concerns as the value of domesticity, the loss of identity, and the need for--and fear of--suspenseful apprehension.","brand":"University of Georgia Press","offers":[{"title":"Paperback","offer_id":46885750931607,"sku":"9780820333496","price":3891.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9780820333496.webp?v=1770248881","url":"https:\/\/atlanticbooks.com\/products\/find-the-director-and-other-hitchcock-games-9780820333496","provider":"Atlantic Books","version":"1.0","type":"link"}