{"product_id":"game-programming-in-c-creating-3d-games-9780134597201","title":"Game Programming in C++: Creating 3D Games","description":"\u003cp\u003e • Author(s): Sanjay Madhav\u003cbr\u003e • Publisher: Addison-Wesley Professional\u003cbr\u003e • Publisher Imprint: Addison-Wesley Professional\u003cbr\u003e • BISAC: Programming - Games\u003c\/p\u003e\u003cp\u003e\u003cb\u003eProgram 3D Games in C++: The #1 Language at Top Game Studios Worldwide\u003c\/b\u003e \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003eC++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. \u003cb\u003eGame Programming in C++ \u003c\/b\u003eis a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. \u003cp\u003e\u003c\/p\u003eStep by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. \u003cbr\u003e \u003cul\u003e \u003cli\u003eSet up your C++ development tools quickly, and get started\u003c\/li\u003e \u003cli\u003eImplement basic 2D graphics, game updates, vectors, and game physics\u003c\/li\u003e \u003cli\u003eBuild more intelligent games with widely used AI algorithms\u003c\/li\u003e \u003cli\u003eImplement 3D graphics with OpenGL, shaders, matrices, and transformations\u003c\/li\u003e \u003cli\u003eIntegrate and mix audio, including 3D positional audio\u003c\/li\u003e \u003cli\u003eDetect collisions of objects in a 3D environment\u003c\/li\u003e \u003cli\u003eEfficiently respond to player input\u003c\/li\u003e \u003cli\u003eBuild user interfaces, including Head-Up Displays (HUDs)\u003c\/li\u003e \u003cli\u003eImprove graphics quality with anisotropic filtering and deferred shading\u003c\/li\u003e \u003cli\u003eLoad and save levels and binary game data\u003cbr\u003e\n\u003c\/li\u003e \u003c\/ul\u003eWhether you're a working developer or a student with prior knowledge of C++ and data structures, \u003cb\u003eGame Programming in C++\u003c\/b\u003e will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for--and that's a proven route to success. \u003cp\u003e\u003c\/p\u003e","brand":"Addison-Wesley Professional","offers":[{"title":"Paperback","offer_id":45298400559255,"sku":"9780134597201","price":3936.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9780134597201.webp?v=1769284193","url":"https:\/\/atlanticbooks.com\/products\/game-programming-in-c-creating-3d-games-9780134597201","provider":"Atlantic Books","version":"1.0","type":"link"}