{"product_id":"game-programming-with-modern-c-learn-to-build-2d-and-3d-games-using-c-and-industry-proven-game-development-techniques-9798298489744","title":"Game Programming with Modern C++: Learn to Build 2D and 3D Games Using C++ and Industry-Proven Game Development Techniques","description":"\u003cp\u003e • Author(s): Bryan Jester\u003cbr\u003e • Publisher: Independently Published\u003cbr\u003e • Publisher Imprint: Independently Published\u003cbr\u003e • BISAC: Programming - Games\u003c\/p\u003e\u003cp\u003e\u003cb\u003eBuild Real Games with C++-From Core Concepts to Complete Projects\u003c\/b\u003e\u003cbr\u003eWhether you're an aspiring indie developer, a student breaking into game development, or a professional looking to sharpen your C++ game dev skills, this book gives you the practical knowledge, modern techniques, and hands-on experience to build real 2D and 3D games-step by step. \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003eWritten by an experienced game developer and educator, Game Programming with Modern C++ bridges the gap between theory and practice. It's packed with well-structured tutorials, real-world examples, and production-minded patterns drawn from years of real development experience.\u003cbr\u003e\u003cb\u003eAbout the Technology: \u003c\/b\u003e\u003cbr\u003eC++ is the language behind most high-performance game engines-and mastering it can unlock the power to create fast, scalable, and feature-rich games. Using modern C++ (C++17 and beyond), SDL2, OpenGL, and Box2D, this book teaches how to build custom engines, physics systems, UI, ECS architectures, and more-without relying on drag-and-drop engines. \u003cp\u003e\u003c\/p\u003e\u003cb\u003eWhat's Inside: \u003c\/b\u003e\u003cul\u003e\n\u003cli\u003eBuild your own Entity-Component-System (ECS) architecture from scratch\u003c\/li\u003e\n\u003cli\u003eImplement 2D platformers and prototype 3D games using OpenGL\u003c\/li\u003e\n\u003cli\u003eAdd realistic physics using Box2D and optimize with spatial partitioning\u003c\/li\u003e\n\u003cli\u003eCreate responsive UI, sound systems, menus, and input abstractions\u003c\/li\u003e\n\u003cli\u003eLearn to debug, profile, multithread, and polish your game for distribution\u003c\/li\u003e\n\u003cli\u003eStep-by-step projects to apply everything you've learned\u003c\/li\u003e\n\u003cli\u003eAppendices with cheatsheets, code templates, tools, and advanced resources\u003c\/li\u003e\n\u003c\/ul\u003e \u003cp\u003e\u003c\/p\u003eWho This Book is For: \u003cbr\u003eThis book is ideal for C++ developers, computer science students, and game programming enthusiasts who want to build complete, performant games without relying on heavy engines like Unity or Unreal. Whether you're self-taught or academic-trained, you'll find this book accessible, thorough, and deeply practical. \u003cp\u003e\u003c\/p\u003eStop jumping between fragmented tutorials and outdated guides. Start building structured, scalable games today with clear guidance and industry-standard techniques. \u003cp\u003e\u003c\/p\u003eYou're not just learning to code games-you're learning how to think like a systems-level game developer. This book gives you the architectural patterns, debugging workflows, optimization tactics, and packaging strategies used by professionals. \u003cp\u003e\u003c\/p\u003eLevel up your game development career today. Get your copy of Game Programming with Modern C++ and start building fast, fun, and professional-quality games-one line of code at a time.","brand":"Independently Published","offers":[{"title":"Paperback","offer_id":47594691133591,"sku":"9798298489744","price":1848.0,"currency_code":"INR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9798298489744.webp?v=1774986822","url":"https:\/\/atlanticbooks.com\/products\/game-programming-with-modern-c-learn-to-build-2d-and-3d-games-using-c-and-industry-proven-game-development-techniques-9798298489744","provider":"Atlantic Books","version":"1.0","type":"link"}