{"product_id":"gameplay-systems-and-player-interaction-the-combat-loop-implementing-aaa-fps-mechanics-with-c-9798272879257","title":"Gameplay Systems And Player Interaction The Combat Loop: Implementing AAA FPS Mechanics With C++","description":"\u003cp\u003e • Author(s): Owen J. Ethan\u003cbr\u003e • Publisher: Independently Published\u003cbr\u003e • Publisher Imprint: Independently Published\u003cbr\u003e • BISAC: Programming Languages - C++\u003c\/p\u003e\u003cp\u003e\u003cb\u003eUnlock the secrets to building AAA first-person shooter (FPS) mechanics!\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eDive deep into the core of immersive game design with \u003cb\u003eGAMEPLAY SYSTEMS AND PLAYER INTERACTION: THE COMBAT LOOP\u003c\/b\u003e. This comprehensive guide is engineered for aspiring and professional developers ready to tackle the complexities of modern FPS titles.\u003c\/p\u003e\u003cp\u003eLearn to construct robust and engaging \u003cb\u003ecombat systems\u003c\/b\u003e from the ground up. The book meticulously breaks down the foundational \u003cb\u003egameplay systems\u003c\/b\u003e that drive player experience, focusing specifically on the quintessential \"combat loop\"-the cycle of engagement, action, and feedback that keeps players hooked.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e","brand":"Independently Published","offers":[{"title":"Paperback","offer_id":48218454720663,"sku":"9798272879257","price":1257.0,"currency_code":"INR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9798272879257.webp?v=1788744145","url":"https:\/\/atlanticbooks.com\/products\/gameplay-systems-and-player-interaction-the-combat-loop-implementing-aaa-fps-mechanics-with-c-9798272879257","provider":"Atlantic Books","version":"1.0","type":"link"}