{"product_id":"games-based-learning-advancements-for-multi-sensory-human-computer-interfaces-techniques-and-effective-practices-9781605663609","title":"Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices","description":"\u003cp\u003e • Author(s): Thomas Connolly | Mark Stansfield | Liz Boyle\u003cbr\u003e • Publisher: Information Science Reference\u003cbr\u003e • Publisher Imprint: Information Science Reference\u003cbr\u003e • BISAC: Administration - General\u003c\/p\u003e\u003cp\u003eGames-based learning focuses on the exploration of high-quality computer games and associated software tools for education and training. Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices disseminates knowledge on the theory and practice of games-based learning, promoting the development and adoption of best practices. Through a combination of theoretical chapters as well as practical case studies, readers will benefit from expert knowledge and learn from the experiences of both researchers and practitioners from across the globe.\u003c\/p\u003e","brand":"Information Science Reference","offers":[{"title":"Hardcover","offer_id":47584733692055,"sku":"9781605663609","price":19874.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781605663609.webp?v=1774957669","url":"https:\/\/atlanticbooks.com\/products\/games-based-learning-advancements-for-multi-sensory-human-computer-interfaces-techniques-and-effective-practices-9781605663609","provider":"Atlantic Books","version":"1.0","type":"link"}