{"product_id":"get-programming-with-go-9781617293092","title":"Get Programming with Go","description":"\u003cp\u003e • Author(s): Nathan Youngman | Roger Peppe\u003cbr\u003e • Publisher: Manning Publications\u003cbr\u003e • Publisher Imprint: Manning Publications\u003cbr\u003e • BISAC: Languages - General\u003c\/p\u003e\u003cp\u003e\u003cb\u003eSummary\u003c\/b\u003e \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003ci\u003eGet Programming with Go\u003c\/i\u003e introduces you to the powerful Go language without confusing jargon or high-level theory. By working through 32 quick-fire lessons, you'll quickly pick up the basics of the innovative Go programming language! \u003cp\u003e\u003c\/p\u003ePurchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. \u003cp\u003e\u003c\/p\u003e\u003cb\u003eAbout the Technology\u003c\/b\u003e \u003cp\u003e\u003c\/p\u003eGo is a small programming language designed by Google to tackle big problems. Large projects mean large teams with people of varying levels of experience. Go offers a small, yet capable, language that can be understood and used by anyone, no matter their experience. \u003cp\u003e\u003c\/p\u003e\u003cb\u003eAbout the Book\u003c\/b\u003e \u003cp\u003e\u003c\/p\u003eHobbyists, newcomers, and professionals alike can benefit from a fast, modern language; all you need is the right resource! \u003ci\u003eGet Programming with Go\u003c\/i\u003e provides a hands-on introduction to Go language fundamentals, serving as a solid foundation for your future programming projects. You'll master Go syntax, work with types and functions, and explore bigger ideas like state and concurrency, with plenty of exercises to lock in what you learn. \u003cp\u003e\u003c\/p\u003e\u003cb\u003eWhat's inside\u003c\/b\u003e \u003cp\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eLanguage concepts like slices, interfaces, pointers, and concurrency\u003c\/li\u003e\n\u003cli\u003eSeven capstone projects featuring spacefaring gophers, Mars rovers, ciphers, and simulations\u003c\/li\u003e\n\u003cli\u003eAll examples run in the Go Playground - no installation required!\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cb\u003eAbout the Reader\u003c\/b\u003e \u003cp\u003e\u003c\/p\u003eThis book is for anyone familiar with computer programming, as well as anyone with the desire to learn. \u003cp\u003e\u003c\/p\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e \u003cp\u003e\u003c\/p\u003e\u003cb\u003eNathan Youngman\u003c\/b\u003e organizes the Edmonton Go meetup and is a mentor with Canada Learning Code. \u003cb\u003eRoger Peppé\u003c\/b\u003e contributes to Go and runs the Newcastle upon Tyne Go meetup. \u003cp\u003e\u003c\/p\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e \u003cp\u003e\u003c\/p\u003e\u003col\u003eUnit 0 - GETTING STARTED\u003cli\u003eGet ready, get set, Go \u003c\/li\u003eUnit 1 - IMPERATIVE PROGRAMMING\u003cli\u003eA glorified calculator \u003c\/li\u003e\n\u003cli\u003eLoops and branches \u003c\/li\u003e\n\u003cli\u003eVariable scope \u003c\/li\u003e\n\u003cli\u003eCapstone: Ticket to Mars\u003c\/li\u003eUnit 2 - TYPES\u003cli\u003eReal numbers \u003c\/li\u003e\n\u003cli\u003eWhole numbers \u003c\/li\u003e\n\u003cli\u003eBig numbers \u003c\/li\u003e\n\u003cli\u003eMultilingual text \u003c\/li\u003e\n\u003cli\u003eConverting between types \u003c\/li\u003e\n\u003cli\u003eCapstone: The Vigenère cipher \u003c\/li\u003eUnit 3 - BUILDING BLOCKS\u003cli\u003eFunctions \u003c\/li\u003e\n\u003cli\u003eMethods \u003c\/li\u003e\n\u003cli\u003eFirst-class functions \u003c\/li\u003e\n\u003cli\u003eCapstone: Temperature tables \u003c\/li\u003eUnit 4 - COLLECTIONS\u003cli\u003eArrayed in splendor \u003c\/li\u003e\n\u003cli\u003eSlices: Windows into arrays \u003c\/li\u003e\n\u003cli\u003eA bigger slice \u003c\/li\u003e\n\u003cli\u003eThe ever-versatile map \u003c\/li\u003e\n\u003cli\u003eCapstone: A slice of life \u003c\/li\u003eUnit 5 - STATE AND BEHAVIOR\u003cli\u003eA little structure \u003c\/li\u003e\n\u003cli\u003eGo's got no class \u003c\/li\u003e\n\u003cli\u003eComposition and forwarding \u003c\/li\u003e\n\u003cli\u003eInterfaces \u003c\/li\u003e\n\u003cli\u003eCapstone: Martian animal sanctuary \u003c\/li\u003eUnit 6 - DOWN THE GOPHER HOLE\u003cli\u003eA few pointers \u003c\/li\u003e\n\u003cli\u003eMuch ado about nil \u003c\/li\u003e\n\u003cli\u003eTo err is human \u003c\/li\u003e\n\u003cli\u003eCapstone: Sudoku rules \u003c\/li\u003eUnit 7 - CONCURRENT PROGRAMMING\u003cli\u003eGoroutines and concurrency \u003c\/li\u003e\n\u003cli\u003eConcurrent state \u003c\/li\u003e\n\u003cli\u003eCapstone: Life on Mars \u003c\/li\u003e\n\u003c\/ol\u003e","brand":"Atlantic Books","offers":[{"title":"Paperback","offer_id":46317560201367,"sku":"9781617293092","price":3407.0,"currency_code":"INR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781617293092.webp?v=1767711243","url":"https:\/\/atlanticbooks.com\/products\/get-programming-with-go-9781617293092","provider":"Atlantic Books","version":"1.0","type":"link"}