{"product_id":"getting-started-with-general-and-scanline-materials-in-3ds-max-2017-9781536883329","title":"Getting Started with General and Scanline Materials in 3ds Max 2017","description":"\u003cp\u003e • Author(s): Rising Polygon\u003cbr\u003e • Publisher: Createspace Independent Publishing Platform\u003cbr\u003e • Publisher Imprint: Createspace Independent Publishing Platform\u003cbr\u003e • BISAC: Software Development \u0026amp; Engineering - Computer Graphics\u003c\/p\u003e\u003cp\u003eThe Getting Started with General and Scanline Materials in 3ds Max 2017, 2nd Edition textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning texturing in 3ds Max. \u003cbr\u003eThis brilliant guide takes you step-by-step through the whole process of texturing with General and Scanline materials\/maps in 3ds Max. From the very first pages, the users of the book will learn how to effectively use General and Scanline materials\/maps in 3ds Max.\u003c\/p\u003e","brand":"Createspace Independent Publishing Platform","offers":[{"title":"Paperback","offer_id":45299257802903,"sku":"9781536883329","price":1787.0,"currency_code":"INR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781536883329.webp?v=1769285327","url":"https:\/\/atlanticbooks.com\/products\/getting-started-with-general-and-scanline-materials-in-3ds-max-2017-9781536883329","provider":"Atlantic Books","version":"1.0","type":"link"}