{"product_id":"godot-4-game-development-with-gdscript-2-0-beginner-friendly-guide-to-programming-2d-3d-game-development-physics-ui-systems-and-game-design-fro-9798259106505","title":"Godot 4 Game Development with GDScript 2.0: Beginner-Friendly Guide to Programming, 2D \u0026 3D Game Development, Physics, UI Systems, and Game Design fro","description":"\u003cp\u003e • Author(s): Andrew Bar\u003cbr\u003e • Publisher: Independently Published\u003cbr\u003e • Publisher Imprint: Independently Published\u003cbr\u003e • BISAC: Programming Languages - C#\u003c\/p\u003e\u003cp\u003eIf you want to learn how to will guide you step by step through modern game development using the powerful Godot Engine and GDScript 2.0.\u003cbr\u003eDesigned for complete beginners and aspiring developers, this hands-on guide teaches you how to think like a game programmer while building fully functional 2D and 3D games. Instead of memorizing syntax in isolation, you'll learn by doing, creating real game systems such as movement, physics interactions, user interfaces, game logic, and gameplay mechanics.\u003cbr\u003eYou will start with the fundamentals of programming and gradually progress into building complete game experiences. Along the way, you'll explore how Godot 4 handles scenes, nodes, input systems, animations, physics, and UI design, giving you a strong foundation in modern game development workflows.\u003cbr\u003eBy the end of this book, you will not only understand GDScript 2.0, you will be able to design and build your own playable games with confidence.\u003cbr\u003e\u003cb\u003eWhat You Will Learn\u003c\/b\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eProgramming fundamentals using GDScript 2.0\u003c\/li\u003e\n\u003cli\u003eHow to build 2D and 3D games in Godot 4\u003c\/li\u003e\n\u003cli\u003ePhysics, collisions, and movement systems\u003c\/li\u003e\n\u003cli\u003eUI design and interactive game menus\u003c\/li\u003e\n\u003cli\u003eGame architecture and scene organization\u003c\/li\u003e\n\u003cli\u003eInput handling from keyboard, mouse, and controllers\u003c\/li\u003e\n\u003cli\u003eCreating complete gameplay systems from scratch\u003c\/li\u003e\n\u003cli\u003eExporting games for multiple platforms\u003c\/li\u003e\n\u003c\/ul\u003e\u003cb\u003eWho This Book Is For\u003c\/b\u003e\u003cbr\u003eThis book is for complete beginners, hobbyists, and aspiring game developers who want to start building real games using Godot 4. No prior programming experience is required, everything is explained step by step.\u003cbr\u003eWhether you want to become an indie game developer or simply bring your game ideas to life, this book is your starting point.","brand":"Independently Published","offers":[{"title":"Paperback","offer_id":47883292934295,"sku":"9798259106505","price":2156.0,"currency_code":"INR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9798259106505.webp?v=1781100892","url":"https:\/\/atlanticbooks.com\/products\/godot-4-game-development-with-gdscript-2-0-beginner-friendly-guide-to-programming-2d-3d-game-development-physics-ui-systems-and-game-design-fro-9798259106505","provider":"Atlantic Books","version":"1.0","type":"link"}