{"product_id":"graph-paper-programming-introducing-algorithms-to-reproduce-a-picture-9781730891830","title":"Graph Paper Programming: Introducing algorithms to reproduce a picture","description":"\u003cp\u003e • Author(s): Brightview Notebooks\u003cbr\u003e • Publisher: Independently Published\u003cbr\u003e • Publisher Imprint: Independently Published\u003cbr\u003e • BISAC: Computers \u0026amp; Technology\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eGraph paper programming is an unplugged activity to teach students how to write an algorithm (a set of instructions) using a set of predefined commands to reproduce a drawing.\u003c\/p\u003e\u003cp\u003eStudents provide each other with instructions to reproduce an existing picture by coloring in squares on graph paper. Thinking about the right commands to use and the order required to use them is a critical part of computational thinking.\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e150 pages\u003c\/li\u003e\n\u003cli\u003ePage Colour: White\u003c\/li\u003e\n\u003cli\u003eCover Finish: Matte\u003c\/li\u003e\n\u003cli\u003eSoftcover paperback\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eThis notebook has a range of different sized drawing grids plus explanations and worksheet paper to write the commands. (4x4, 5x5, 6x5, 7x7). The notebook also includes several example images to practice on and some pixel art to code.\u003c\/p\u003e\u003cp\u003ePerfect for the student coder as part of \u003cstrong\u003ean unplugged project for the Hour of Code\u003c\/strong\u003e, teachers or parents interested in helping their children to understand the beginnings of coding.\u003c\/p\u003e\u003cp\u003eCoding starts with design whether it's a flowchart, algorithm, pseudocode, layout diagram, storyboard.... or just doodling.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eAs a basic beginner, graph paper programming is one method for learning the premise of algorithms, functions and parameters.\u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Independently Published","offers":[{"title":"Paperback","offer_id":45548571099287,"sku":"9781730891830","price":1125.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781730891830.webp?v=1767128989","url":"https:\/\/atlanticbooks.com\/products\/graph-paper-programming-introducing-algorithms-to-reproduce-a-picture-9781730891830","provider":"Atlantic Books","version":"1.0","type":"link"}