{"product_id":"graphics-programming-in-c-writing-graphics-applications-for-windows-98-9781447112310","title":"Graphics Programming in C++: Writing Graphics Applications for Windows 98","description":"\u003cp\u003e • Author(s): Mark Walmsley\u003cbr\u003e • Publisher: Springer\u003cbr\u003e • Publisher Imprint: Springer\u003cbr\u003e • BISAC: Software Development \u0026amp; Engineering - Computer Graphics\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eThis is a book about computer graphics. It is aimed primarily at anyone wishing to develop graphics applications for Windows 98 and attempts to provide a quick and clear introduction to the subject without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and most of the software is written in C++ so a familiarity with C\/C++ will be helpful - for a fuller introduction to the C++ language than is possible here consult the book 'Programming in C++' (ISBN 0 85934 435 5). Beyond this only a general background in computing and\/or mathematics is assumed and whenever new ideas are encountered they are fully explained with the aid of line-drawings and 10 also introduces the illustrative coding examples. For those brave enough chapter topic of 80 x86 assembly language programming - without dedicated graphics hardware this is still the best way to produce really snappy animation code.\u003c\/p\u003e","brand":"Springer","offers":[{"title":"Paperback","offer_id":45281849082007,"sku":"9781447112310","price":3633.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781447112310.webp?v=1769300405","url":"https:\/\/atlanticbooks.com\/products\/graphics-programming-in-c-writing-graphics-applications-for-windows-98-9781447112310","provider":"Atlantic Books","version":"1.0","type":"link"}