{"product_id":"learn-unreal-engine-5-by-building-games-a-technical-guide-for-advanced-developers-9798250727884","title":"Learn Unreal Engine 5 by Building Games: A Technical Guide for Advanced Developers","description":"\u003cp\u003e • Author(s): Dylan Miles\u003cbr\u003e • Publisher: Independently Published\u003cbr\u003e • Publisher Imprint: Independently Published\u003cbr\u003e • BISAC: Programming - Games\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eUnreal Engine 5 gives developers powerful tools to create cinematic, large-scale games. But mastering the engine requires more than scattered tutorials. You need real projects, real systems, and real development workflows.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eLearn Unreal Engine 5 by Building Real Games\u003c\/b\u003e teaches advanced Unreal Engine development through \u003cb\u003ehands-on game projects\u003c\/b\u003e. Instead of isolated lessons, you'll build complete gameplay systems while learning how professionals structure and ship real games.\u003c\/p\u003e\u003cp\u003eInside this book, you'll learn how to: \u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cp\u003eBuild scalable \u003cb\u003egameplay systems with Blueprints and C++\u003c\/b\u003e\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eCreate \u003cb\u003eAI behaviors using Behavior Trees and EQS\u003c\/b\u003e\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eImplement \u003cb\u003ecombat mechanics, controllers, and ability systems\u003c\/b\u003e\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eUse \u003cb\u003eNanite and Lumen\u003c\/b\u003e for next-generation graphics\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eDesign \u003cb\u003ecinematic sequences with Sequencer\u003c\/b\u003e\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eDevelop \u003cb\u003emultiplayer gameplay with replication\u003c\/b\u003e\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eOptimize performance and package games for release\u003c\/p\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eAlong the way, you'll create \u003cb\u003ethree complete projects\u003c\/b\u003e: \u003c\/p\u003e\u003cp\u003e- A \u003cb\u003ethird-person action game\u003c\/b\u003e with combat and enemy AI\u003cbr\u003e- A \u003cb\u003emultiplayer survival game\u003c\/b\u003e with crafting and networking\u003cbr\u003e- A \u003cb\u003ecinematic narrative adventure\u003c\/b\u003e with dialogue and branching story systems\u003c\/p\u003e\u003cp\u003eDesigned for developers who want to move beyond beginner tutorials, this book focuses on \u003cb\u003ereal production workflows, scalable architecture, and professional development practices\u003c\/b\u003e.\u003c\/p\u003e","brand":"Independently Published","offers":[{"title":"Paperback","offer_id":47568407560343,"sku":"9798250727884","price":4243.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9798250727884.webp?v=1774868098","url":"https:\/\/atlanticbooks.com\/products\/learn-unreal-engine-5-by-building-games-a-technical-guide-for-advanced-developers-9798250727884","provider":"Atlantic Books","version":"1.0","type":"link"}