{"product_id":"los-santos-plays-itself-vol-2-9788869775192","title":"Los Santos Plays Itself: (Vol. 2)","description":"\u003cp\u003e • Author(s): Matteo Bittanti | Jordy Veenstra\u003cbr\u003e • Publisher: Mimesis\u003cbr\u003e • Publisher Imprint: Mimesis\u003cbr\u003e • BISAC: Digital\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003ci\u003eLos Santos Plays Itself\u003c\/i\u003e begins with a simple claim: the most obsessively filmed city in contemporary art may be a fake Los Angeles built by Rockstar Games. Taking its cue from Thom Andersen's \u003ci\u003eLos Angeles Plays Itself\u003c\/i\u003e, the book asks what happens when video art and post-photographic practices run on a commercial game engine. If Andersen traced how cinema framed a city, this study follows how simulation generates its own urban logic.\u003c\/p\u003e\u003cp\u003eAcross more than seventy works made between 2013 and 2025, the book tracks artists who treat \u003ci\u003eGrand Theft Auto V\u003c\/i\u003e as software rather than a narrative. Their work exposes Los Santos as executable code: an apparatus in which ideology is encoded into traffic models, weather systems, and police routines. Machinima becomes a post-cinematic practice that scripts resistance into this procedural logic through ambient observation, modding, and infrastructural critique.\u003c\/p\u003e","brand":"Mimesis","offers":[{"title":"Paperback","offer_id":47571832504471,"sku":"9788869775192","price":3014.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9788869775192.webp?v=1774888269","url":"https:\/\/atlanticbooks.com\/products\/los-santos-plays-itself-vol-2-9788869775192","provider":"Atlantic Books","version":"1.0","type":"link"}