{"product_id":"making-8-bit-arcade-games-in-c-9781545484753","title":"Making 8-bit Arcade Games in C","description":"\u003cp\u003e • Author(s): Steven Hugg\u003cbr\u003e • Publisher: Createspace Independent Publishing Platform\u003cbr\u003e • Publisher Imprint: Createspace Independent Publishing Platform\u003cbr\u003e • BISAC: Languages - C\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eWith this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C programming language to write code for the Z80 CPU.The following arcade platforms are covered: * Midway 8080 (Space Invaders)* VIC Dual (Carnival)* Galaxian\/Scramble (Namco)* Atari Color Vector* Williams (Defender, Robotron)We'll describe how to create video and sound for each platform. Use the online 8bitworkshop IDE to compile your C programs and play them right in the browser!\u003c\/p\u003e","brand":"Createspace Independent Publishing Platform","offers":[{"title":"Paperback","offer_id":45532193816727,"sku":"9781545484753","price":2191.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781545484753.webp?v=1767110098","url":"https:\/\/atlanticbooks.com\/products\/making-8-bit-arcade-games-in-c-9781545484753","provider":"Atlantic Books","version":"1.0","type":"link"}