{"product_id":"mastering-custom-rendering-in-monogame-a-guide-for-cross-platform-2d-indie-developers-9798269225906","title":"Mastering Custom Rendering in Monogame: A Guide for Cross-Platform 2D Indie Developers","description":"\u003cp\u003e • Author(s): Logan Dolling\u003cbr\u003e • Publisher: Independently Published\u003cbr\u003e • Publisher Imprint: Independently Published\u003cbr\u003e • BISAC: Programming - Games\u003c\/p\u003e\u003cp\u003e\u003cb\u003eMastering Custom Rendering in MonoGame: A Guide for Cross-Platform 2D Indie Developers\u003cbr\u003eAbout the Technology\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eMastering Custom Rendering in MonoGame\u003c\/b\u003e is your hands-on guide to understanding and mastering the art of GPU programming with C#. Designed for passionate indie developers, this book takes you from the basics of \u003cb\u003eshader programming for beginners\u003c\/b\u003e to advanced techniques like \u003cb\u003enormal mapping\u003c\/b\u003e, \u003cb\u003eGPU particle systems\u003c\/b\u003e, and \u003cb\u003epost-processing effects\u003c\/b\u003e.\u003c\/p\u003e\u003cp\u003eYou'll learn how to move beyond MonoGame's default SpriteBatch and build your own high-performance \u003cb\u003ecustom rendering pipeline\u003c\/b\u003e for professional-quality graphics across platforms - from Windows and macOS to Linux, Android, and iOS.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eInside, you'll discover: \u003c\/b\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cp\u003e\u003cb\u003eMonoGame Shader Programming: \u003c\/b\u003e Learn to write vertex and pixel shaders in HLSL and integrate them seamlessly into your projects.\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003e\u003cb\u003e2D Custom Rendering Techniques: \u003c\/b\u003e Create scrolling textures, distortions, and realistic lighting effects.\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003e\u003cb\u003eReal-Time 2D Lighting: \u003c\/b\u003e Implement normal-mapped illumination and dynamic shadows for depth and atmosphere.\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003e\u003cb\u003eGPU Particle Systems: \u003c\/b\u003e Render thousands of particles effortlessly for smoke, fire, or magic effects.\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003e\u003cb\u003ePost-Processing Effects: \u003c\/b\u003e Build cinematic visuals with bloom, blur, CRT filters, and LUT-based color grading.\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003e\u003cb\u003eCross-Platform Engine Development: \u003c\/b\u003e Write efficient rendering code that performs flawlessly on all supported MonoGame platforms.\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003e\u003cb\u003eOptimization and Debugging: \u003c\/b\u003e Use tools like RenderDoc to analyze, debug, and optimize your shaders for top performance.\u003c\/p\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eWhether you're building your first 2D engine or enhancing an existing project, this book provides the technical mastery and creative confidence to design breathtaking visuals.\u003c\/p\u003e\u003cp\u003eIf you've ever wondered how top indie games achieve their signature look, this is your step-by-step roadmap to mastering every pixel.\u003cbr\u003eStart your journey into the world of \u003cb\u003ecustom rendering, shader programming, and cross-platform 2D graphics\u003c\/b\u003e - and turn your creative ideas into visual magic.\u003c\/p\u003e","brand":"Atlantic Books","offers":[{"title":"Paperback","offer_id":46332126462103,"sku":"9798269225906","price":2036.0,"currency_code":"INR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9798269225906.webp?v=1768725246","url":"https:\/\/atlanticbooks.com\/products\/mastering-custom-rendering-in-monogame-a-guide-for-cross-platform-2d-indie-developers-9798269225906","provider":"Atlantic Books","version":"1.0","type":"link"}