{"product_id":"mathematics-for-computer-graphics-and-game-programming-a-self-teaching-introduction-9781683923565","title":"Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction","description":"\u003cp\u003e • Author(s): D. P. Kothari\u003cbr\u003e • Publisher: Mercury Learning and Information\u003cbr\u003e • Publisher Imprint: Mercury Learning and Information\u003cbr\u003e • BISAC: Programming - Games\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eNo detailed description available for \"Mathematics for Computer Graphics and Game Programming\".\u003c\/p\u003e","brand":"Mercury Learning and Information","offers":[{"title":"Paperback","offer_id":45412755046551,"sku":"9781683923565","price":4873.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781683923565.webp?v=1767918600","url":"https:\/\/atlanticbooks.com\/products\/mathematics-for-computer-graphics-and-game-programming-a-self-teaching-introduction-9781683923565","provider":"Atlantic Books","version":"1.0","type":"link"}