{"product_id":"metaprogramming-gpus-with-sh-9781138428096","title":"Metaprogramming Gpus with Sh","description":"\u003cp\u003e • Author(s): Michael McCool\u003cbr\u003e • Publisher: Taylor \u0026amp; Francis\u003cbr\u003e • Publisher Imprint: A K PETERS\u003cbr\u003e • BISAC: Software Development \u0026amp; Engineering - Computer Graphics\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eThis book is a high-level overview of Sh and its relationship to other realtime shading and Graphics processing unit programming languages. It is a reference manual and language specification and methodically and exhaustively presents details of the various features of Sh.\u003c\/p\u003e","brand":"Taylor \u0026 Francis","offers":[{"title":"Hardcover","offer_id":45239883366551,"sku":"9781138428096","price":9636.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781138428096.webp?v=1769223853","url":"https:\/\/atlanticbooks.com\/products\/metaprogramming-gpus-with-sh-9781138428096","provider":"Atlantic Books","version":"1.0","type":"link"}