{"product_id":"opengl-graphics-through-applications-9781848000223","title":"OpenGL Graphics Through Applications","description":"\u003cp\u003e • Author(s): Robert Whitrow\u003cbr\u003e • Publisher: Springer\u003cbr\u003e • Publisher Imprint: Springer\u003cbr\u003e • BISAC: Software Development \u0026amp; Engineering - Computer Graphics\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eFrom the Back Cover\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eOpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C \/ C++ to support student centred learning and complete programs are provided on the Springer website. \u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e \u003cp\u003eA procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: \u003c\/p\u003e \u003cp\u003e-image processing\u003c\/p\u003e \u003cp\u003e-artefact construction\u003c\/p\u003e \u003cp\u003e-introductory animation\u003c\/p\u003e \u003cp\u003e-texturing\u003c\/p\u003e \u003cp\u003e-curves, surfaces and patterns\u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e \u003cp\u003eRobert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a number of different universities. \u003c\/p\u003e","brand":"Springer","offers":[{"title":"Paperback","offer_id":45274786431127,"sku":"9781848000223","price":3418.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781848000223.webp?v=1769280945","url":"https:\/\/atlanticbooks.com\/products\/opengl-graphics-through-applications-9781848000223","provider":"Atlantic Books","version":"1.0","type":"link"}