{"product_id":"procedural-generation-in-game-design-9781138743311","title":"Procedural Generation in Game Design","description":"\u003cp\u003e • Author(s): Tanya Short\u003cbr\u003e • Publisher: Taylor \u0026amp; Francis\u003cbr\u003e • Publisher Imprint: A K PETERS\u003cbr\u003e • BISAC: Video \u0026amp; Mobile\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eMaking a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction.\u003cb\u003e \u003c\/b\u003eThis form of development enables games to create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually.\u003cb\u003e \u003c\/b\u003eReaders will learn to create randomized maps, weave accidental plotlines, and manage complex systems that are prone to unpredictable behavior. Tanya Short's and Tarn Adams'\u003cb\u003e Procedural Generation in Game Design\u003c\/b\u003e offers a wide collection of chapters from various experts that cover the implementation and enactment of procedural generation in games. Designers from a variety of studios provide concrete examples from their games to illustrate the many facets of this emerging sub-discipline.\u003c\/p\u003e\u003cp\u003eKey Features: \u003c\/p\u003e\u003cul\u003e \u003cp\u003e \u003c\/p\u003e \u003cli\u003eIntroduces the differences between static\/traditional game design and procedural game design\u003c\/li\u003e \u003cp\u003e \u003c\/p\u003e \u003cli\u003eDemonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways\u003c\/li\u003e \u003cp\u003e \u003c\/p\u003e \u003cli\u003eIncludes industry leaders' experiences and lessons from award-winning games\u003c\/li\u003e \u003cp\u003e \u003c\/p\u003e \u003cli\u003eWorld's finest guide for how to begin thinking about procedural design\u003c\/li\u003e \u003c\/ul\u003e","brand":"Taylor \u0026 Francis","offers":[{"title":"Hardcover","offer_id":45238230024343,"sku":"9781138743311","price":12724.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781138743311.webp?v=1769219070","url":"https:\/\/atlanticbooks.com\/products\/procedural-generation-in-game-design-9781138743311","provider":"Atlantic Books","version":"1.0","type":"link"}