{"product_id":"real-time-graphics-rendering-engine-9783642183416","title":"Real-Time Graphics Rendering Engine","description":"\u003cp\u003e • Author(s): Hujun Bao | Wei Hua\u003cbr\u003e • Publisher: Springer\u003cbr\u003e • Publisher Imprint: Springer\u003cbr\u003e • BISAC: Software Development \u0026amp; Engineering - Computer Graphics\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\"Real-Time Graphics Rendering Engine\" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors' experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines. \u003c\/p\u003e\u003cp\u003eHujun Bao is a professor at the State Key Lab of Computer Aided Design and Computer Graphics, Zhejiang University, China. Dr. Wei Hua is an associate professor at the same institute.\u003c\/p\u003e","brand":"Springer","offers":[{"title":"Hardcover","offer_id":47600806232215,"sku":"9783642183416","price":16278.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9783642183416.webp?v=1775009982","url":"https:\/\/atlanticbooks.com\/products\/real-time-graphics-rendering-engine-9783642183416","provider":"Atlantic Books","version":"1.0","type":"link"}