{"product_id":"scratch-game-development-from-zero-to-proficiency-intermediate-build-advanced-systems-and-arcade-games-9798195005665","title":"Scratch Game Development From Zero To Proficiency (Intermediate): Build Advanced Systems and Arcade Games","description":"\u003cp\u003e • Author(s): Patrick Felicia\u003cbr\u003e • Publisher: Independently Published\u003cbr\u003e • Publisher Imprint: Independently Published\u003cbr\u003e • BISAC: Computers - Coding \u0026amp; Programming\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003cb\u003eTake Your Scratch Programming to the Next Level\u003c\/b\u003e \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cb\u003ePromotional Launch Offer This Week\u003c\/b\u003e\u003cbr\u003eThis book is currently available at a reduced introductory price for a limited time.\u003cp\u003eHave you already learned the basics of Scratch and want to build more advanced and complete games?\u003c\/p\u003e\u003cp\u003e\u003cb\u003eScratch Programming: From Zero to Proficiency (Intermediate)\u003c\/b\u003e is your next step in mastering game development with Scratch. This book goes beyond the fundamentals and teaches you how to build structured, dynamic, and more complex games using real game development techniques.\u003c\/p\u003e\u003cp\u003eInstead of simple projects, you will now create \u003cb\u003emultiple complete games\u003c\/b\u003e, each introducing new systems such as enemy behaviour, game states, lists, spawning systems, and structured logic.\u003c\/p\u003e\u003cp\u003eImagine building games like Pacman, a Space Shooter and a Breakout game - while learning how to organise your code, manage game flow, and create reusable systems. This book helps you move from basic scripting to thinking like a real game developer.\u003c\/p\u003e\u003cp\u003eTake the next step and start creating more advanced and engaging games today.\u003c\/p\u003e\u003cbr\u003e\u003cb\u003eWhat You Will Learn\u003c\/b\u003e\u003cp\u003eAfter completing this book, you will be able to: \u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eDesign and build multiple complete games using structured approaches.\u003c\/li\u003e\n\u003cli\u003eImplement game states (start, play, win, game over) to control game flow.\u003c\/li\u003e\n\u003cli\u003eCreate enemy behaviours and simple AI systems.\u003c\/li\u003e\n\u003cli\u003eUse lists to manage data such as cards, objects, and game elements.\u003c\/li\u003e\n\u003cli\u003eBuild spawning systems and control object creation using timing.\u003c\/li\u003e\n\u003cli\u003eDevelop scoring systems, lives, and progression mechanics.\u003c\/li\u003e\n\u003cli\u003eStructure your code using custom blocks and reusable systems.\u003c\/li\u003e\n\u003cli\u003eCombine multiple programming concepts into complete game experiences.\u003c\/li\u003e\n\u003cli\u003eDebug, test, and improve your games effectively.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cb\u003eDesigned for Progression\u003c\/b\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eStudents Who Completed the Beginner Level\u003c\/b\u003e: This book builds directly on the foundations and helps you move toward more advanced game development.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eIntermediate Learners\u003c\/b\u003e: Perfect for those who want to move beyond simple scripts and create structured, multi-system games.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eTeachers and Educators\u003c\/b\u003e: A complete resource for teaching Scratch at an intermediate level, with multiple projects and progressive challenges.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eAspiring Game Developers\u003c\/b\u003e: Learn how real games are structured using systems such as AI, spawning, and game states.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eAnyone Ready to Go Further\u003c\/b\u003e: If you already understand the basics and want to build more complex games, this book is for you.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003c\/p\u003e\u003cbr\u003e\u003cb\u003eTopics Included in This Book\u003c\/b\u003e\u003cul\u003e\n\u003cli\u003eReview of core Scratch concepts\u003c\/li\u003e\n\u003cli\u003eBuilding a Pacman-style game (movement, AI, collisions, game states)\u003c\/li\u003e\n\u003cli\u003eCreating a Space Shooter (enemy spawning, shooting systems, difficulty)\u003c\/li\u003e\n\u003cli\u003eDesigning a Breakout game (movement, interactions, collisions)\u003c\/li\u003e\n\u003cli\u003eWorking with lists for advanced data handling\u003c\/li\u003e\n\u003cli\u003eImplementing game states and structured game flow\u003c\/li\u003e\n\u003cli\u003eCreating enemy behaviours and simple AI\u003c\/li\u003e\n\u003cli\u003eUsing timers, cooldowns, and progression systems\u003c\/li\u003e\n\u003cli\u003eDebugging and improving multi-system games\u003c\/li\u003e\n\u003cli\u003eDesigning your own original Scratch games\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cb\u003eBuild Real Game Development Skills\u003c\/b\u003e\u003cp\u003eThis book is designed to help you think like a developer. Instead of just following steps, you will learn how to organise systems, structure logic, and create games that feel complete and interactive.\u003c\/p\u003e\u003cp\u003eWith step-by-step tutorials, multiple projects, and practical systems, you will gain the confidence to create your own games from scratch.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eReady to go beyond the basics?\u003c\/b\u003e\u003cbr\u003eTake your Scratch skills to the next level and start building advanced games today.\u003c\/p\u003e","brand":"Independently Published","offers":[{"title":"Paperback","offer_id":47882959650967,"sku":"9798195005665","price":1298.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9798195005665.webp?v=1781098360","url":"https:\/\/atlanticbooks.com\/products\/scratch-game-development-from-zero-to-proficiency-intermediate-build-advanced-systems-and-arcade-games-9798195005665","provider":"Atlantic Books","version":"1.0","type":"link"}