{"product_id":"transactions-on-edutainment-xiii-9783662543948","title":"Transactions on Edutainment XIII","description":"\u003cp\u003e • Author(s): Zhigeng Pan\u003cbr\u003e • Publisher: Springer\u003cbr\u003e • Publisher Imprint: Springer\u003cbr\u003e • BISAC: Computers \u0026amp; Technology\u003c\/p\u003e\u003cp\u003eThis journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. \u003c\/p\u003e\u003cp\u003e The 25 papers presented in the 13th issue were organized in topical sections named: learning games and visualization; virtual reality and applications; 3D graphics technology, multimedia computing, and others. \u003c\/p\u003e","brand":"Springer","offers":[{"title":"Paperback","offer_id":45282650062999,"sku":"9783662543948","price":3672.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9783662543948.webp?v=1769302767","url":"https:\/\/atlanticbooks.com\/products\/transactions-on-edutainment-xiii-9783662543948","provider":"Atlantic Books","version":"1.0","type":"link"}