{"product_id":"transforming-gaming-and-computer-simulation-technologies-across-industries-9781522518174","title":"Transforming Gaming and Computer Simulation Technologies across Industries","description":"\u003cp\u003e • Author(s): Brock Dubbels\u003cbr\u003e • Publisher: Information Science Reference\u003cbr\u003e • Publisher Imprint: Information Science Reference\u003cbr\u003e • BISAC: Computer Simulation\u003c\/p\u003e\u003cp\u003eIn recent years, digital technologies have become more ubiquitous and integrated into everyday life. While once reserved mostly for personal uses, video games and similar innovations are now implemented across a variety of fields. Transforming Gaming and Computer Simulation Technologies across Industries is a pivotal reference source for the latest research on emerging simulation technologies and gaming innovations to enhance industry performance and dependency. Featuring extensive coverage across a range of relevant perspectives and topics, such as user research, player identification, and multi-user virtual environments, this book is ideally designed for engineers, professionals, practitioners, upper-level students, and academics seeking current research on gaming and computer simulation technologies across different industries.\u003c\/p\u003e","brand":"Atlantic Books","offers":[{"title":"Hardcover","offer_id":46493601792151,"sku":"9781522518174","price":21364.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781522518174.webp?v=1769173274","url":"https:\/\/atlanticbooks.com\/products\/transforming-gaming-and-computer-simulation-technologies-across-industries-9781522518174","provider":"Atlantic Books","version":"1.0","type":"link"}