{"product_id":"virtual-and-augmented-reality-in-education-art-and-museums-9781799817970","title":"Virtual and Augmented Reality in Education, Art, and Museums","description":"\u003cp\u003e • Author(s): Giuliana Guazzaroni | Anitha S. Pillai\u003cbr\u003e • Publisher: Engineering Science Reference\u003cbr\u003e • Publisher Imprint: Engineering Science Reference\u003cbr\u003e • BISAC: Virtual Worlds\u003c\/p\u003e\u003cp\u003eExplores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. The book features coverage of a range of topics, including online learning, digital he\u003c\/p\u003e","brand":"Atlantic Books","offers":[{"title":"Paperback","offer_id":46456780980375,"sku":"9781799817970","price":19331.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781799817970.webp?v=1769179456","url":"https:\/\/atlanticbooks.com\/products\/virtual-and-augmented-reality-in-education-art-and-museums-9781799817970","provider":"Atlantic Books","version":"1.0","type":"link"}