{"product_id":"vr-integrated-heritage-recreation-using-blender-and-unreal-engine-4-9781484260760","title":"VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4","description":"\u003cp\u003e • Author(s): Abhishek Kumar\u003cbr\u003e • Publisher: Apress\u003cbr\u003e • Publisher Imprint: Apress\u003cbr\u003e • BISAC: Programming - Games\u003c\/p\u003e\u003cp\u003eCreate assets for history-based games. This book covers the fundamental principles required to understand and create architectural visualizations of historical locations using digital tools. You will explore aspects of 3D design visualization and VR integration using industry-preferred software. \u003cbr\u003eSome of the most popular video games in recent years have historical settings (Age of Empires, Call of Duty, etc.). Creating these games requires creating historically accurate game assets. You will use Blender to create VR-ready assets by modeling and unwrapping them. And you will use Substance Painter to texture the assets that you create.\u003cbr\u003eYou will also learn how to use the Quixel Megascans library to acquire and implement physically accurate materials in the scenes. Finally, you will import the assets into Unreal Engine 4 and recreate a VR integrated heritage that can be explored in real time. Using VR technology and game engines, you can digitally recreate historical settings for games. \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cb\u003eWhat You Will Learn\u003c\/b\u003e\u003cul\u003e\n\u003cli\u003eCreate high-quality, optimized models suitable for any 3D game engine\u003c\/li\u003e\n\u003cli\u003eMaster the techniques of texturing assets using Substance Painter and Quixel Megascans\u003c\/li\u003e\n\u003cli\u003eKeep assets historically accurate\u003c\/li\u003e\n\u003cli\u003eIntegrate assets with the game engine\u003c\/li\u003e\n\u003cli\u003eCreate visualizations with Unreal Engine 4\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cb\u003eWho Is This Book For\u003c\/b\u003e\u003cb\u003e\u003cbr\u003e\u003c\/b\u003eGame developers with some experience who are eager to get into VR-based games\u003cbr\u003e","brand":"Apress","offers":[{"title":"Paperback","offer_id":45136960127127,"sku":"9781484260760","price":4407.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0666\/3471\/1191\/files\/9781484260760.webp?v=1767909399","url":"https:\/\/atlanticbooks.com\/products\/vr-integrated-heritage-recreation-using-blender-and-unreal-engine-4-9781484260760","provider":"Atlantic Books","version":"1.0","type":"link"}