
Computer Graphics with Virtual Reality System, 3ed
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Computer Graphics with Virtual Reality Systems is a comprehensive book for students of computer science, engineering and information technology. The book is a must-have for students, professionals and practitioners interested in understanding object design and visualization, transformation, modeling and animation of real world. Besides, the book is also useful for students of diploma courses and vocational courses at open universities, distance education universities in graphics and animation. Scholars and practitioners, studying computer graphics, image analysis and multimedia courses, can also find the book very helpful. •Introduction to Computer Graphics and Display Systems •Scan-Conversion of Graphics Output Primitives •Curve Generation •Area Filling and Solid Area Scan-Conversion •Two-Dimensional Transformation •Two-Dimensional Viewing and Clipping •Three-Dimensional Transformation, Viewing and Projection •8 Surface Generation •Visible and Hidden Surfaces •Object-Rendering and Color Models •Computer Animation •Introduction to Virtual Reality •Object Modeling and Computer Architecture for Virtual Reality •Virtual Reality and Augmented Reality Programming
Rajesh K. Maurya is assistant professor, Department of Information Technology, Usha Pravin Gandhi College of Management, Mumbai. He has rich experience in teaching the subject at various colleges affiliated to the University of Mumbai. His areas of active research include Image Processing, Intelligent Systems and Multimedia Systems.