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Products
Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics
Justin Solomon
Paperback
• Author(s): Justin Solomon • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Software Development & Engineering - Computer GraphicsNumerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics pre...
View full detailsAlgorithms and Complexity
Herbert S. Wilf
Paperback
• Author(s): Herbert S. Wilf • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: GeneralThis book is an introductory textbook on the design and analysis of algorithms. The author uses a careful selection of a few topics to ...
View full detailsNumerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics
Justin Solomon
Hardcover
• Author(s): Justin Solomon • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Software Development & Engineering - Computer GraphicsNumerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics pre...
View full detailsGpu Pro 360 Guide to Image Space
Wolfgang Engel
Hardcover
• Author(s): Wolfgang Engel • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Software Development & Engineering - Computer GraphicsWolfgang Engel's GPU Pro 360 Guide to Image Space gathers all the cutting-edge inform...
View full detailsPractical Rendering and Computation with Direct3D 11
Zink, Jason
Hardcover
• Author(s): Zink, Jason • Publisher: Taylor & Francis • Publisher Imprint: A K Peters • Subject: Computer Science and Information Technology • BISAC: Software Development & Engineering - Computer GraphicsDirect3D 11 offers such a wealth ...
View full detailsPractical Algorithms for 3D Computer Graphics
R. Stuart Ferguson
Paperback
• Author(s): R. Stuart Ferguson • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Software Development & Engineering - Computer GraphicsPractical Algorithms for 3D Computer Graphics, Second Edition covers the fundamen...
View full detailsPractical Algorithms for 3D Computer Graphics
R. Stuart Ferguson
Hardcover
• Author(s): R. Stuart Ferguson • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Software Development & Engineering - Computer GraphicsPractical Algorithms for 3D Computer Graphics, Second Edition covers the fundamen...
View full detailsGpu Pro 360 Guide to Shadows
Wolfgang Engel
Hardcover
• Author(s): Wolfgang Engel • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Software Development & Engineering - Computer GraphicsWolfgang Engel's GPU Pro 360 Guide to Shadows gathers all the cutting-edge informatio...
View full detailsComputer Algebra and Symbolic Computation: Mathematical Methods
Joel S. Cohen
Paperback
• Author(s): Joel S. Cohen • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Algebra - GeneralMathematica, Maple, and similar software packages provide programs that carry out sophisticated mathematical operations. Applyi...
View full detailsTwo Dimensional Spline Interpolation Algorithms
Helmuth Späth
Paperback
• Author(s): Helmuth Späth • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Programming - AlgorithmsThese volumes present a practical introduction to computing spline functions, the fundamental tools for fitting curves a...
View full detailsLearn to Code with Games
John M. Quick
Paperback
• Author(s): John M. Quick • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Programming - GamesA novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Struc...
View full detailsCombinatorial Maps: Efficient Data Structures for Computer Graphics and Image Processing
Guillaume Damiand
Hardcover
• Author(s): Guillaume Damiand • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Software Development & Engineering - Computer GraphicsA Versatile Framework for Handling Subdivided Geometric ObjectsCombinatorial Maps:...
View full detailsLearn to Code with Games
John M. Quick
Hardcover
• Author(s): John M. Quick • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Programming - GamesA novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Struc...
View full detailsCombinatorial Maps: Efficient Data Structures for Computer Graphics and Image Processing
Guillaume Damiand
Paperback
• Author(s): Guillaume Damiand • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Software Development & Engineering - Computer GraphicsA Versatile Framework for Handling Subdivided Geometric ObjectsCombinatorial Maps:...
View full detailsMetaprogramming Gpus with Sh
Michael McCool
Hardcover
• Author(s): Michael McCool • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Software Development & Engineering - Computer GraphicsThis book is a high-level overview of Sh and its relationship to other realtime shadi...
View full detailsShadow Algorithms Data Miner
Andrew Woo
Paperback
• Author(s): Andrew Woo • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Data Science - Data AnalyticsShadow Algorithms Data Miner provides a high-level understanding of the complete set of shadow concepts and algorithms...
View full detailsProgramming 2D Games
Charles Kelly
Hardcover
• Author(s): Charles Kelly • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Programming - GamesA First Course in Game ProgrammingMost of today's commercial games are written in C++ and are created using a game engine. Ad...
View full detailsApplied Iterative Methods
Charles L. Byrne
Paperback
• Author(s): Charles L. Byrne • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: AppliedApplied Iterative Methods is a self-contained treatise suitable as both a reference and a graduate-level textbook in the area of itera...
View full detailsAdapted Wavelet Analysis: From Theory to Software
Mladen Vict Wickerhauser
Paperback
• Author(s): Mladen Vict Wickerhauser • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: TelecommunicationsThis detail-oriented text is intended for engineers and applied mathematicians who must write computer programs to ...
View full detailsDesign and Implementation of 3D Graphics Systems
Jonas de Miranda Gomes
Paperback
• Author(s): Jonas de Miranda Gomes • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Programming - GamesDesign and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and renderin...
View full detailsAdapted Wavelet Analysis: From Theory to Software
Mladen Victor Wickerhauser
Hardcover
• Author(s): Mladen Victor Wickerhauser • Publisher: A K PETERS • Publisher Imprint: A K PETERS • BISAC: TelecommunicationsThis detail-oriented text is intended for engineers and applied mathematicians who must write computer programs to perform ...
View full detailsGpu Pro 360 Guide to Gpgpu
Wolfgang Engel
Hardcover
• Author(s): Wolfgang Engel • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Software Development & Engineering - Computer GraphicsWolfgang Engel's GPU Pro 360 Guide to GPGPU gathers all the cutting-edge information ...
View full detailsAdvanced Global Illumination
Philip Dutre
Paperback
• Author(s): Philip Dutre • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Software Development & Engineering - Computer GraphicsThis book provides a fundamental understanding of global illumination algorithms. It di...
View full details