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Wallace Wang
Paperback
• Author(s): Wallace Wang • Publisher: Springer Verlag • Publisher Imprint: Apress • Subject: Computer Science and Information Technology • BISAC: Programming - GamesCreate video game elements using the Godot game engine, gaining practical experi...
View full detailsMarco T. Morazán
Paperback
• Author(s): Marco T. Morazán • Publisher: Springer Verlag • Publisher Imprint: Springer • Subject: Computer Science and Information Technology • BISAC: Software Development & Engineering - GeneralThis textbook is about systematic problem sol...
View full detailsMarco T. Morazán
Hardcover
• Author(s): Marco T. Morazán • Publisher: Springer Verlag • Publisher Imprint: Springer • Subject: Computer Science and Information Technology • BISAC: Software Development & Engineering - GeneralFrom the Back CoverThis textbook presents a s...
View full detailsKathy Ceceri
Paperback
• Author(s): Kathy Ceceri • Publisher: Nomad Press (VT) • Publisher Imprint: Nomad Press (VT) • BISAC: Computers - Coding & ProgrammingCatch a glimpse inside a school bus and you'll see lots of kids looking down. What are they doing? They're ...
View full detailsKenwright
Paperback
• Author(s): Kenwright • Publisher: MIXIG • Publisher Imprint: MIXIG • Subject: General Books • BISAC: Programming - GamesGame C++ Programming A Practical Introduction presents a beginners approach to writing concise and clear programs for real-t...
View full detailsMarco T. Morazán
Paperback
• Author(s): Marco T. Morazán • Publisher: Springer Verlag • Publisher Imprint: Springer • Subject: Computer Science and Information Technology • BISAC: Software Development & Engineering - GeneralFrom the Back CoverThis textbook presents a s...
View full detailsEric Okoth Ogur
Paperback
• Author(s): Eric Okoth Ogur • Publisher: Eric Okoth Ogur • Publisher Imprint: Eric Okoth Ogur • BISAC: Computers & TechnologyMATLAB Games for Kids: Learn to Code and Play is a vibrant and engaging guide designed to introduce children aged 10...
View full detailsKevin Wilson
Paperback
• Author(s): Kevin Wilson • Publisher: Elluminet Press • Publisher Imprint: Elluminet Press • BISAC: Languages - PythonDiscover the magic of Python programming by building your own versions of the games that defined a generation. Inspired by the ...
View full detailsDavid N. L. Levy
Paperback
• Author(s): David N. L. Levy • Publisher: Springer • Publisher Imprint: Springer • BISAC: Video & MobileLong before the advent of the electronic computer, man was fascinated by the idea of automating the thought processes employed in playing...
View full detailsOscar Toledo Gutierrez
Paperback
• Author(s): Oscar Toledo Gutierrez • Publisher: Lulu.com • Publisher Imprint: Lulu.com • BISAC: Programming - CompilersAfter the success of Programming Games for Intellivision, here comes advanced game programming for your knowledge thirst!!! Di...
View full detailsArjan Egges
Paperback
• Author(s): Arjan Egges • Publisher: Apress • Publisher Imprint: Apress • BISAC: Video & MobileBuilding JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 ...
View full detailsOscar Toledo Gutierrez
Hardcover
• Author(s): Oscar Toledo Gutierrez • Publisher: Lulu.com • Publisher Imprint: Lulu.com • BISAC: Programming - CompilersAfter the success of Programming Games for Intellivision, here comes advanced game programming for your knowledge thirst!!! Di...
View full detailsMichael Kölling
Paperback
• Author(s): Michael Kölling • Publisher: Pearson • Publisher Imprint: Pearson • BISAC: Video & ElectronicFor courses in programming and computer science. Hands-on Programming with Greenfoot Introduction to Programming with Greenfoot: Object...
View full detailsDavid H. Ahl
Hardcover
• Author(s): David H. Ahl • Publisher: Lulu.com • Publisher Imprint: Lulu.com • BISAC: Programming - GeneralThird in the Creative Computing series of best-selling computer games books, Big Computer Games contains 12 challenging games for solo and...
View full detailsOscar Toledo Gutierrez
Hardcover
• Author(s): Oscar Toledo Gutierrez • Publisher: Lulu.com • Publisher Imprint: Lulu.com • BISAC: Programming Languages - Assembly LanguageCreated in 1977, the Atari 2600 keeps inciting our imagination. Now you can learn how to program this ground...
View full detailsOscar Toledo Gutierrez
Paperback
• Author(s): Oscar Toledo Gutierrez • Publisher: Lulu.com • Publisher Imprint: Lulu.com • BISAC: Programming Languages - Assembly LanguageCreated in 1977, the Atari 2600 keeps inciting our imagination. Now you can learn how to program this ground...
View full detailsRoberts, Paul
Paperback
• Author(s): Roberts | Paul • Publisher: Taylor & Francis • Publisher Imprint: CRC Press • Subject: Computer Science and Information Technology • BISAC: Artificial Intelligence - GeneralThis book covers all the necessary topics that a profess...
View full detailsRodney Quaye
Hardcover
• Author(s): Rodney Quaye • Publisher: CRC Press • Publisher Imprint: CRC Press • BISAC: Programming - GamesThis book proposes the first explicit software architecture for game development, answering the problem of building modern computer games ...
View full detailsAaron Langille
Hardcover
• Author(s): Aaron Langille • Publisher: CRC Press • Publisher Imprint: CRC Press • BISAC: Programming - GamesA Gamer's Introduction to Programming with MonoGame: Welcome Brave Adventurer! is a great way to combine your current love of both video...
View full detailsMichael Kelley
Hardcover
• Author(s): Michael Kelley • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Programming - GamesIn the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can us...
View full detailsPenny de Byl
Paperback
• Author(s): Penny de Byl • Publisher: Packt Publishing • Publisher Imprint: Packt Publishing • BISAC: Computer GraphicsA comprehensive guide to learning fundamental 3D mathematical principles used in games and computer graphics by exampleKey Fea...
View full detailsArya
Paperback
• Author(s): Arya • Publisher: Taylor & Francis • Publisher Imprint: Chapman Hall • Subject: Computer Science and Information Technology • BISAC: Programming - GamesAnyone Can Code: The Art and Science of Logical Creativity introduces compute...
View full detailsAlex J. Carter
Paperback
• Author(s): Alex J. Carter • Publisher: Independently Published • Publisher Imprint: Independently Published • BISAC: Programming - GeneralAre you ready to go from absolute beginner to confident Python programmer-faster than you ever thought pos...
View full detailsJesse L. Gunter
Paperback
• Author(s): Jesse L. Gunter • Publisher: Independently Published • Publisher Imprint: Independently Published • BISAC: Languages - Java
Al-Bayaty, Ali
Paperback
• Author(s): Al-Bayaty, Ali • Publisher: Createspace Independent Publishing Platform • Publisher Imprint: Createspace Independent Publishing Platform • Subject: Computer Science and Information Technology • BISAC: Programming - GamesAbout This Bo...
View full detailsMichael Kelley
Paperback
• Author(s): Michael Kelley • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Programming - GamesIn the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can us...
View full detailsHarrison Ferrone
Hardcover
• Author(s): Harrison Ferrone • Publisher: Packt Publishing • Publisher Imprint: Packt Publishing • BISAC: Programming Languages - C#Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of th...
View full detailsMark Kiepe
Paperback
• Author(s): Mark Kiepe • Publisher: Packt Publishing • Publisher Imprint: Packt Publishing • BISAC: Programming - GamesDiscover how to build enhanced feature-filled games using the power of Luau programming by getting hands-on with creating a co...
View full detailsGuy Somberg
Paperback
• Author(s): Guy Somberg • Publisher: CRC Press • Publisher Imprint: CRC Press • BISAC: Programming - GamesWelcome to the fifth volume of Game Audio Programming: Principles and Practices - the first series of its kind dedicated to the art, scienc...
View full detailsZander Brumbaugh
Paperback
• Author(s): Zander Brumbaugh • Publisher: Packt Publishing • Publisher Imprint: Packt Publishing • BISAC: Programming - GamesGet started with building your first game on the Roblox platformPurchase of the print or Kindle book includes a free eBo...
View full detailsRolf-Dieter Klein
Paperback
• Author(s): Rolf-Dieter Klein • Publisher: Independently Published • Publisher Imprint: Independently Published • BISAC: GeneralBook in GERMAN AND ENGLISH: Ports Of Call is the Classic Computer Game published for Amiga in 1985. After this a sequ...
View full detailsJohn Horton
Paperback
• Author(s): John Horton • Publisher: Packt Publishing • Publisher Imprint: Packt Publishing • BISAC: Programming - Mobile DevicesGet ready to learn Java the fun way by developing games for the Android platform with this new and updated third edi...
View full detailsDavid H. Ahl
Paperback
• Author(s): David H. Ahl • Publisher: Lulu.com • Publisher Imprint: Lulu.com • BISAC: Programming - GeneralThird in the Creative Computing series of best-selling computer games books, Big Computer Games contains 12 challenging games for solo and...
View full detailsMichael McGuire
Paperback
• Author(s): Michael McGuire • Publisher: Lulu.com • Publisher Imprint: Lulu.com • BISAC: Computers - Coding & ProgrammingIn the first part of the book, you'll learn basic programming concepts, such as variables, lists, classes, and loops, an...
View full detailsCOGGAN
Paperback
• Author(s): COGGAN • Publisher: Taylor & Francis • Publisher Imprint: Focal Pr • Subject: Music, Theatre & Films • BISAC: Video & MobileUnity Game Audio Implementation offers a unique, practical, project-based approach to learning ab...
View full detailsGarrett Grolemund
Paperback
• Author(s): Garrett Grolemund • Publisher: O'Reilly Media • Publisher Imprint: O'Reilly Media • BISAC: Mathematical & Statistical SoftwareLearn how to program by diving into the R language, and then use your newfound skills to solve practica...
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