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Innovations in Learning and Technology for the Workplace and Higher Education: Proceedings of 'The Learning Ideas Conference' 2021
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Erik Champion
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• Author(s): Erik Champion • Publisher: Springer • Publisher Imprint: Springer • BISAC: User InterfacesFrom the Back CoverSince the turn of this century (and even earlier), a plethora of projects have arisen to promise us bold new interactive adv...
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• Author(s): Cliff Sungsoo Shin • Publisher: Springer • Publisher Imprint: Springer • BISAC: Industrial Design - ProductFrom the Back CoverThis book provides readers with a snapshot of cutting-edge methods and procedures in industrial design, wit...
View full detailsVirtual Worlds and Metaverse Platforms: New Communication and Identity Paradigms
Nelson Zagalo, Leonel Morgado, Ana Boa-Ventura
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• Author(s): Nelson Zagalo | Leonel Morgado | Ana Boa-Ventura • Publisher: Information Science Reference • Publisher Imprint: Information Science Reference • BISAC: Virtual & Augmented RealityWhile metaverse platforms are no longer a novel to...
View full detailsHolistic Game Development with Unity 3e: An All-In-One Guide to Implementing Game Mechanics, Art, Design and Programming
Penny de Byl
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• Author(s): Penny de Byl • Publisher: Taylor & Francis • Publisher Imprint: A K PETERS • BISAC: Video & MobileMaster game design and digital art principles simultaneously with this all-in-one guide to creating games in the cutting-edge g...
View full detailsPedagogy to Cybergogy - Education 5.0
Biswapati Jana, Parimal Sarkar, Peter Lepcha and Priya Topno
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View full detailsThe New Digital Storytelling: Creating Narratives with New Media--Revised and Updated Edition, 2nd Edition
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• Author(s): Bryan Alexander • Publisher: Praeger • Publisher Imprint: Praeger • BISAC: Interactive & MultimediaNewly revised and updated, this is the essential guide to state-of-the-art digital storytelling for audiences, creators, and teach...
View full detailsDigitale Ästhetik Kunst, Technologie und Philosophie
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• Author(s): Zahragolnaz Manteghifasaei • Publisher: Verlag Unser Wissen • Publisher Imprint: Verlag Unser Wissen • BISAC: GeneralDigitale �sthetik: Kunst, Technologie und Philosophie erforscht den Schnittpunkt zwischen zeitgen�ssischer Kunst, di...
View full detailsExtended Reality and Metaverse: Immersive Technology in Times of Crisis
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• Author(s): Timothy Jung • Publisher: Springer • Publisher Imprint: Springer • BISAC: Information ManagementFrom the Back CoverThis book features the latest research in the area of immersive technologies as presented at the 7th International Ext...
View full detailsMöglichkeiten und Probleme innerhalb virtueller Realität am Beispiel "Second Life"
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• Author(s): Rita Maria Hausberger • Publisher: Grin Verlag • Publisher Imprint: Grin Verlag • BISAC: Techniques - Cinematography & VideographyExamensarbeit aus dem Jahr 2008 im Fachbereich Kunst - Computerkunst, Medienkunst, Note: 1,3, Unive...
View full detailsDesign, User Experience, and Usability: Technological Contexts: 5th International Conference, Duxu 2016, Held as Part of Hci International 2016, Toron
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• Author(s): Aaron Marcus • Publisher: Springer • Publisher Imprint: Springer • BISAC: Data Science - Data AnalyticsThe three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Exp...
View full detailsRediscovering Heritage Through Technology: A Collection of Innovative Research Case Studies That Are Reworking the Way We Experience Heritage
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• Author(s): Dylan Seychell • Publisher: Springer • Publisher Imprint: Springer • BISAC: Engineering (General)From the Back CoverWith the proliferation of technology, science became a medium used to create and interpret heritage in a way that red...
View full detailsNew Business Frontiers in the Metaverse
Shivani Inder, Shuchi Dawra, Kyla Latrice Tennin
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• Author(s): Shivani Inder | Shuchi Dawra | Kyla Latrice Tennin • Publisher: IGI Global • Publisher Imprint: IGI Global • BISAC: E-Commerce - General (see also Computers - Electronic CommerThe metaverse has emerged as an influential force, beckon...
View full detailsEmerging Technologies in Telecommunications
Matthew N. O. Sadiku
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• Author(s): Matthew N. O. Sadiku • Publisher: Book Films Media • Publisher Imprint: Book Films Media • BISAC: TelecommunicationsTelecommunication forms the backbone of nearly every other critical infrastructure, supporting sectors like healthcar...
View full detailsRéalité augmentée et interaction naturelle pour appareils mobiles
Flávia Gonçalves Fernandes
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• Author(s): Flávia Gonçalves Fernandes • Publisher: Editions Notre Savoir • Publisher Imprint: Editions Notre Savoir • BISAC: Languages - GeneralR�cemment, on constate que le d�veloppement des technologies de l'information contribue � de nombreu...
View full detailsRealtà aumentata e interazione naturale per dispositivi mobili
Flávia Gonçalves Fernandes
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• Author(s): Flávia Gonçalves Fernandes • Publisher: Edizioni Sapienza • Publisher Imprint: Edizioni Sapienza • BISAC: Languages - GeneralRecentemente, si � osservato che lo sviluppo della tecnologia dell'informazione sta aiutando numerose pratic...
View full detailsGreen Pixel Wardrobe, The Future of Digital Fashion
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• Author(s): Emmanuel Joseph • Publisher: Emmanuel Joseph • Publisher Imprint: Emmanuel Joseph • BISAC: GeneralDescription: Green Pixel Wardrobe: The Future of Digital FashionStep into the captivating world of "Green Pixel Wardrobe: The Future of...
View full detailsComputer-Aided Oral and Maxillofacial Surgery: Developments, Applications, and Future Perspectives
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Yazan Abu Meshrif, Omar Al Kurdi
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• Author(s): Yazan Abu Meshrif | Omar Al Kurdi • Publisher: Edizioni Sapienza • Publisher Imprint: Edizioni Sapienza • BISAC: GeneralLa realt� aumentata basata sull'ontologia (ARBOO) � un progetto che ha lo scopo di fornire una nuova ed entusiasm...
View full detailsExploring the Metaverse
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• Author(s): Kuldeep Singh • Publisher: Bpb Publications • Publisher Imprint: Bpb Publications • BISAC: Virtual & Augmented RealityThe metaverse has been a topic of conversation for a long time, but it still remains loosely defined. Some see ...
View full detailsUnity 2020 By Example - Third Edition: A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch
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View full detailsGoverning Social Virtual Reality: Preparing for the Content, Conduct and Design Challenges of Immersive Social Media
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• Author(s): Joanne E. Gray • Publisher: Springer • Publisher Imprint: Palgrave MacMillan • BISAC: Media StudiesFrom the Back CoverIn this ground-breaking book, we navigate the uncharted terrain of social virtual reality (VR), a technology that, ...
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• Author(s): Robert E. Larre • Publisher: Independently Published • Publisher Imprint: Independently Published • BISAC: Hardware - Printers, Scanners & External AccessoriesTired of tiny screens and tangled cables? Imagine a massive, private c...
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View full detailsTechnology in Education: Pedagogical Innovations: 4th International Conference, Icte 2019, Guangzhou, China, March 15-17, 2019, Revised Selected Paper
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• Author(s): Simon K. S. Cheung • Publisher: Springer • Publisher Imprint: Springer • BISAC: Computers & TechnologyThis book constitutes extended papers from the 4th International Conference on Technology in Education, ICTE 2019, held in Guan...
View full detailsGraphical Heritage: Volume 1 - History and Heritage
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• Author(s): Luis Agustín-Hernández • Publisher: Springer • Publisher Imprint: Springer • BISAC: Industrial Design - ProductFrom the Back CoverThis book presents the proceedings of the 18th International Conference on Graphic Design in Architectu...
View full detailsIntroduction to Flat Panel Displays
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• Author(s): Jiun-Haw Lee • Publisher: Wiley • Publisher Imprint: Wiley • BISAC: Electronics - Circuits - GeneralTHE PERFECT GUIDE TO FLAT PANEL DISPLAYS FOR RESEARCHERS AND INDUSTRY PERSONNEL ALIKE Introduction to Flat Panel Displays, 2nd Editio...
View full detailsIntelligent Technologies for Interactive Entertainment: 13th Eai International Conference, Intetain 2021, Virtual Event, December 3-4, 2021, Proceedin
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• Author(s): Zhihan LV • Publisher: Springer • Publisher Imprint: Springer • BISAC: Interactive & MultimediaThis book constitutes the refereed proceedings of the 13th International Conference on Intelligent Technologies for Interactive Entert...
View full detailsHuman-Computer Interaction. Design Practice in Contemporary Societies: Thematic Area, Hci 2019, Held as Part of the 21st Hci International Conference,
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• Author(s): Masaaki Kurosu • Publisher: Springer • Publisher Imprint: Springer • BISAC: User InterfacesThe 3 volume-set LNCS 11566, 11567 + 11568 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 21st In...
View full detailsThe Metaverse: Fully Revised and Updated Edition: Building the Spatial Internet
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• Author(s): Matthew Ball • Publisher: Liveright Publishing Corporation • Publisher Imprint: Liveright Publishing Corporation • BISAC: Social AspectsIn this substantially revised and updated edition of his internationally best-selling book, pione...
View full detailsCommunicating the Past in the Digital Age
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• Author(s): Sebastian Hageneuer • Publisher: Saint Philip Street Press • Publisher Imprint: Saint Philip Street Press • BISAC: Archaeology"Recent developments in the field of archaeology are not only progressing archaeological fieldwork but also...
View full detailsBuild Your Own Metaverse with Unity: A practical guide to developing your own cross-platform Metaverse with Unity3D and Firebase
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• Author(s): David Cantón Nadales • Publisher: Packt Publishing • Publisher Imprint: Packt Publishing • BISAC: Virtual & Augmented RealityUnlock the power of creating your own multiplayer virtual world and explore infinite possibilities by fo...
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