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Products
The Evolution of Video Games - Technology Books Children's Reference & Nonfiction
Baby Professor
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• Author(s): Baby Professor • Publisher: Baby Professor • Publisher Imprint: Baby Professor • Subject: Computer Science and Information Technology • BISAC: Games & Activities - Video & Electronic GamesThe technology of computers and video...
View full detailsÜbersetzung von Computerspielen in Spielfilme am Beispiel von "Silent Hill"
Bianca Lipp
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• Author(s): Bianca Lipp • Publisher: Grin Verlag • Publisher Imprint: Grin Verlag • BISAC: Communication StudiesStudienarbeit aus dem Jahr 2010 im Fachbereich Medien / Kommunikation - Sonstiges, Universität Wien (Theater- Film- und Medienwissens...
View full detailsGrand Research Challenges in Games and Entertainment Computing in Brazil - Grandgamesbr 2020-2030: First Forum, Grandgamesbr 2020, Recife, Brazil, Nov
Rodrigo Pereira Dos Santos
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View full detailsEntertainment Computing and Serious Games: First Ifip Tc 14 Joint International Conference, Icec-Jcsg 2019, Arequipa, Peru, November 11-15, 2019, Proc
Erik Van Der Spek
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Elise Lemle
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• Author(s): Elise Lemle • Publisher: Springer • Publisher Imprint: Springer • BISAC: Interactive & MultimediaThis brief will explore topics in computer science through the lens of Two Bit Circus, an engineering entertainment company based ou...
View full detailsEntertainment Computing and Serious Games: International Gi-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers
Ralf Dörner
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• Author(s): Ralf Dörner • Publisher: Springer • Publisher Imprint: Springer • BISAC: Programming - GamesFrom the Back CoverThe aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing...
View full detailsGamers: Ghosts in the Machine
Mel Croucher
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• Author(s): Mel Croucher • Publisher: Extremis Publishing Ltd. • Publisher Imprint: Extremis Publishing Ltd. • BISAC: Programming - GamesThe twenty ghosts in the machine who created the biggest entertainment industry the world has ever known.Thi...
View full detailsComputer Games as a Sociocultural Phenomenon: Games Without Frontiers - War Without Tears
A. Jahn-Sudmann
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• Author(s): A. Jahn-Sudmann • Publisher: Springer • Publisher Imprint: Palgrave MacMillan • BISAC: Video & MobileInternationally renowned media and literature scholars, social scientists, game designers and artists explore the cultural poten...
View full detailsInfinite Playgrounds: Gaming as the Architecture of Tomorrow
Jane Thomason
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• Author(s): Jane Thomason • Publisher: Springer • Publisher Imprint: Springer • BISAC: Programming - Games
Entertainment Computing: Technologies and Application
Ryohei Nakatsu
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• Author(s): Ryohei Nakatsu • Publisher: Springer • Publisher Imprint: Springer • BISAC: Information TechnologyThis volume is the Proceedings of the First International Workshop on Entertainment Computing (IWEC 2002). Entertainment has been takin...
View full detailsThe Digital Gaming Handbook
Dillon
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• Author(s): Dillon • Publisher: Taylor & Francis • Publisher Imprint: CRC Press • Subject: Computer Science and Information Technology • BISAC: Programming - GamesThe Digital Gaming Handbook covers the state-of-the-art in video and digital g...
View full detailsIntelligent Technologies for Interactive Entertainment: First International Conference, Intetain 2005, Madonna Di Campaglio, Italy, November 30 - Dece
Mark Maybury
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View full detailsCHI PLAY 14, ACM SIGCHI Annual Symposium Computer-Human Interface in Play
Chi Play 14 Conference Committee
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Entertainment Computing: ICEC 2016: 15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings
Günter Wallner
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View full detailsSpiel 2.0 - Eine Phänomenologie des Computerspiels
Martin Franger
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• Author(s): Martin Franger • Publisher: Grin Verlag • Publisher Imprint: Grin Verlag • BISAC: Communication StudiesMagisterarbeit aus dem Jahr 2007 im Fachbereich Medien / Kommunikation - Multimedia, Internet, neue Technologien, Note: 1,3, Unive...
View full detailsBuild Your Own 2D Game Engine and Create Great Web Games: Using HTML5 JavaScript and WebGL2
Sung
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• Author(s): Sung • Publisher: Springer Verlag • Publisher Imprint: Apress • Subject: Computer Science and Information Technology • BISAC: Programming - GamesFrom the Back CoverDevelop a 2D game engine that will give you the experience and core u...
View full detailsEntertainment Computing - Icec 2012: 11th International Conference, Icec 2012, Bremen, Germany, September 26-29, 2012, Proceedings
Marc Herrlich
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• Author(s): Marc Herrlich • Publisher: Springer • Publisher Imprint: Springer • BISAC: Software Development & Engineering - Computer GraphicsThis book constitutes the refereed proceedings of the 11th International Conference on Entertainment...
View full detailsEntertainment Computing - Icec 2021: 20th Ifip Tc 14 International Conference, Icec 2021, Coimbra, Portugal, November 2-5, 2021, Proceedings
Jannicke Baalsrud Hauge
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• Author(s): Jannicke Baalsrud Hauge • Publisher: Springer • Publisher Imprint: Springer • BISAC: Hardware - Personal Computers - GeneralThis book constitutes the refereed proceedings of the 20th IFIP TC 14 International Conference on Entertainme...
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Michael Habermann, Holger Beck
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• Author(s): Michael Habermann | Holger Beck • Publisher: Grin Verlag • Publisher Imprint: Grin Verlag • BISAC: Sociology - GeneralStudienarbeit aus dem Jahr 2008 im Fachbereich Soziologie - Medien, Kunst, Musik, Note: 2, Johann Wolfgang Goethe-U...
View full detailsIntelligent Technologies for Interactive Entertainment: 10th Eai International Conference, Intetain 2018, Guimarães, Portugal, November 21-23, 2018, P
Paulo Cortez
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• Author(s): Paulo Cortez • Publisher: Springer • Publisher Imprint: Springer • BISAC: Interactive & MultimediaThis book constitutes the refereed proceedings of the 10th International Conference on Intelligent Technologies for Interactive Ent...
View full detailsEntertainment Computing - Icec 2018: 17th Ifip Tc 14 International Conference, Held at the 24th Ifip World Computer Congress, Wcc 2018, Poznan, Poland
Esteban Clua
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• Author(s): Esteban Clua • Publisher: Springer • Publisher Imprint: Springer • BISAC: Hardware - Personal Computers - GeneralThis book constitutes the refereed proceedings of the 17th International Conference on Entertainment Computing, ICEC 201...
View full detailsKompetenzförderung durch Computerspiele: Eine Betrachtung des kompetenzfördernden Potenzials unterhaltender Computerspiele anhand von "StarCraft 2"
Marius Koch
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• Author(s): Marius Koch • Publisher: Grin Verlag • Publisher Imprint: Grin Verlag • BISAC: GeneralBachelorarbeit aus dem Jahr 2017 im Fachbereich Pädagogik - Sonstiges, Note: 1,3, Universität Paderborn, Sprache: Deutsch, Abstract: Das Spielen vo...
View full detailsEntertainment Computing - Icec 2015: 14th International Conference, Icec 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings
Konstantinos Chorianopoulos
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• Author(s): Konstantinos Chorianopoulos • Publisher: Springer • Publisher Imprint: Springer • BISAC: Computer ScienceFrom the Back CoverThis book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computin...
View full detailsDie Entwicklung der deutschen Computerspielbranche. Untersuchung der Risiken und positiven Auswirkungen von Computerspielen
Simon Crins
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View full detailsEntertainment Computing - Icec 2023: 22nd Ifip Tc 14 International Conference, Icec 2023, Bologna, Italy, November 15-17, 2023, Proceedings
Paolo Ciancarini
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Stéphane Natkin
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Christian Schubert
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Mark Van Rijmenam
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Sarah Insacco
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• Author(s): Sarah Insacco • Publisher: Grin Verlag • Publisher Imprint: Grin Verlag • BISAC: Languages - GeneralStudienarbeit aus dem Jahr 2018 im Fachbereich Informatik - Computerlinguistik, Note: 14, Justus-Liebig-Universität Gie en, Sprache: ...
View full detailsMotivated Reinforcement Learning: Curious Characters for Multiuser Games
Kathryn E. Merrick
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• Author(s): Kathryn E. Merrick • Publisher: Springer • Publisher Imprint: Springer • BISAC: Computer ScienceMotivated learning is an emerging research field in artificial intelligence and cognitive modelling. Computational models of motivation e...
View full detailsEntertainment Computing - Icec 2008: 7th International Conference, Pittsburgh, Pa, Usa, September 25-27, 2008, Proceedings
Scott M. Stevens
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• Author(s): Scott M. Stevens • Publisher: Springer • Publisher Imprint: Springer • BISAC: Information TechnologyFrom the Back CoverThis book constitutes the thoroughly refereed post-conference proceedings of the 7th International Conference on E...
View full detailsCoding Games: Tips and Tricks to Master the Key Concepts of Coding
Robert C. Matthews
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• Author(s): Robert C. Matthews • Publisher: Joiningthedotstv Limited • Publisher Imprint: Joiningthedotstv Limited • BISAC: Programming - GamesLearning how to code properly sometimes can be very perplexing and needlessly complicated. Or even wor...
View full detailsDer Zusammenhang zwischen Computerspielen und Kriminalität sowie die Problematik der Computerspielsucht
Dominik Birner
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• Author(s): Dominik Birner • Publisher: Grin Verlag • Publisher Imprint: Grin Verlag • BISAC: GeneralStudienarbeit aus dem Jahr 2010 im Fachbereich Jura - Strafprozessrecht, Kriminologie, Strafvollzug, Note: 15 (gut), Universität Regensburg (Jur...
View full detailsEntertainment Computing: ICEC 2010
Hyun Seung Yang, Rainer Malaka, Junichi Hoshino
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• Author(s): Hyun Seung Yang | Rainer Malaka | Junichi Hoshino • Publisher: Springer • Publisher Imprint: Springer • BISAC: User InterfacesThe 9th International Conference on Entertainment Computing (ICEC 2010) was held in September 2010 in Seoul...
View full detailsDer urheberrechtliche Schutz von Computerspielen
Chalotte Germershausen
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• Author(s): Chalotte Germershausen • Publisher: Grin Verlag • Publisher Imprint: Grin Verlag • BISAC: GeneralStudienarbeit aus dem Jahr 2015 im Fachbereich Jura - Medienrecht, Multimediarecht, Urheberrecht, Note: 13 Punkte, Humboldt-Universität ...
View full detailsIntroduction To Game Physics With Box2D
Ian Parberry
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• Author(s): Ian Parberry • Publisher: Taylor & Francis • Publisher Imprint: CRC Press • Subject: Computer Science and Information Technology • BISAC: Programming - GamesWritten by a pioneer of game development in academia, Introduction to Ga...
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