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Colonial Gothic Rulebook: Fourth Edition

by Richard Iorio
Save 23% Save 23%
Current price ₹2,930.00
Original price ₹3,809.00
Original price ₹3,809.00
Original price ₹3,809.00
(-23%)
₹2,930.00
Current price ₹2,930.00

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Book cover type: Hardcover
  • ISBN13: 9781939299918
  • Binding: Hardcover
  • Subject: N/A
  • Publisher: Rogue Games, Inc.
  • Publisher Imprint: Rogue Games, Inc.
  • Publication Date:
  • Pages: 248
  • Original Price: GBP 30.11
  • Language: English
  • Edition: N/A
  • Item Weight: 504 grams
  • BISAC Subject(s): Role Playing & Fantasy

The Drums of War Sound...

The great nations of Europe battle for control of the New World. Native peoples fight for their land and their lives. Planters and traders seek wealth and power. A revolution looms. A new nation struggles to be born.

But beneath the clash of armies, something darker stirs.

Monsters prowl the wilderness.

Vengeful ghosts and cunning witches torment the living.

Explorers hunt for lost cities and cursed treasures.

Ancient evils awaken.

History has its secrets. Events unfold in the shadows, unseen but powerful.

And now, those shadows rise.

The embers of war smolder, fanned by unrest and ambition. The colonies stand at the edge of the impossible: the fight for independence. The first shots have been fired at Lexington and Concord. Gunsmoke lingers. The call to rebellion spreads.

War is here.

The Revolution Has Begun-And It's Not What You Think.

Revised. Rewritten. Redesigned. Colonial Gothic Fourth Edition gives players and Gamemasters everything they need to run gripping adventures in the American Revolution-where history and horror collide.

With fast, intuitive mechanics, setting up and running a game has never been easier. Plus, this Fourth Edition Rulebook is fully compatible with all previous Colonial Gothic adventures and sourcebooks.

Step into history. Face the unknown. Shape the fate of a nation.

Choose your side.

Iorio, Richard: - A small boy created his first board game using Lincoln Logs and action figures. His friends liked it, and soon he went to work creating more. Then, the small boy decided that somehow, or someway, he would create games for as long as he lived. As the little boy grew, he found himself trapped in a dungeon with a dragon. He found a path, followed it out of the dungeon, and still follows it today. He has designed many games and won a few awards, but the one he is proudest of is COLONIAL GOTHIC.

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