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Mastering Autodesk Maya 2016: Autodesk Official Press

by Todd Palamar
Save 35% Save 35%
Current price ₹4,284.00
Original price ₹6,590.00
Original price ₹6,590.00
Original price ₹6,590.00
(-35%)
₹4,284.00
Current price ₹4,284.00

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Book cover type: Paperback
  • ISBN13: 9781119059820
  • Binding: Paperback
  • Subject: N/A
  • Publisher: Sybex
  • Publisher Imprint: Sybex
  • Publication Date:
  • Pages: 864
  • Original Price: USD 69.95
  • Language: English
  • Edition: N/A
  • Item Weight: 1116 grams
  • BISAC Subject(s): Software Development & Engineering / Computer Graphics

From the Back Cover

Your Guide to Building Professional Maya Skills

This comprehensive guide will help you develop and expand your Maya skills and help prepare you for the Autodesk Maya certification exam. Covering all the newest features of this professional-level 3D animation software, it provides diverse tutorials and real-world scenarios from leading animation and visual effects professionals.

In addition to honing your skills in modeling, texturing, and animation, you will learn high-level techniques for film, television, games, and more. You'll master Dynamics, Maya Muscle, Stereo Cameras, Assets, and rendering with mental ray and expand your skills with advanced instruction on cloth, fur, and fluids.

Coverage includes:

  • Modeling, texturing, and animation
  • Creating realistic effects for cloth, fur, and fluids
  • Rendering with mental ray
  • Applying techniques used in film, TV, and games
  • Using Dynamics, Maya Muscle, Stereo Cameras, and Assets
  • Maximizing the newest features in Maya 2016
  • Modeling hard-surface objects
  • Using mental ray shading techniques
  • Creating and animating hair and clothing
  • Becoming a virtual cinematographer

Master Tools and Methods Used in Professional Animation
Understand the Entire CG Production Timeline
Employ Image Planes and Model with NURBS Surfaces
Render Contours and Apply Reflection and Refraction Blur
Prepare for the Maya Certification Exam

Todd Palamar began his career creating traditional special effects for low-budget horror movies, but quickly gravitated to computer animation. His extensive experience now includes numerous straight-to-video movies, video games, dozens of military and game-style simulations, corporate commercials, and even theme park rides. Todd is the author of several Maya books, including Maya Studio Projects: Photorealistic Characters and several previous editions of Mastering Autodesk Maya.

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