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Middle Grade Book: Adventure Team: The Invention of the Wheel

by Guilherme Miranda de Aguiar
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Current price ₹1,122.00
Original price ₹1,267.00
Original price ₹1,267.00
Original price ₹1,267.00
(-11%)
₹1,122.00
Current price ₹1,122.00

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Book cover type: Paperback
  • ISBN13: 9798253836804
  • Binding: Paperback
  • Subject: N/A
  • Publisher: Independently Published
  • Publisher Imprint: Independently Published
  • Publication Date:
  • Pages: 210
  • Original Price: GBP 9.74
  • Language: English
  • Edition: N/A
  • Item Weight: 286 grams
  • BISAC Subject(s): Science Fiction / Time Travel

Human history changed the moment someone realized a circle could do more than just spin in place.

In The Invention of the Wheel, the Adventure Team travels 5,500 years into the past to ancient Sumeria-the cradle of the first cities, writing, and world-shaping inventions. After learning from Leonardo da Vinci that observing nature is essential to creation, Mia and her friends face a completely different challenge: a world where everything exists-except the one idea that connects it all.

In the city of Ur, massive structures are built with grueling effort. Bricks are dragged on sleds, heavy loads require dozens of people, and progress moves at a crawl. The wheel already exists, but only as a potter's tool. No one has yet realized its true potential.

It is here the Team meets Enlil, a talented and restless young artisan. As they observe his work, simple, almost naive questions arise-and that is exactly why they are so powerful. What if the wheel could move from its spot? What if it could carry weight? What if something so simple could transform everything?

With no shortcuts or "magic solutions," the story follows the real birth of an invention: failed attempts, ideas that don't quite work, adjustments, observation, collaboration, and persistence. The reader follows the reasoning as it forms, not just the final result.

The book naturally weaves in concepts of science, engineering, basic physics, cause and effect, problem-solving, and critical thinking. Nothing feels like a classroom lesson; everything makes sense within the story.

Every member of the Adventure Team contributes:
  • Mia learns that simplicity isn't a lack of intelligence, but creative maturity.

  • Will transforms data into decisions.

  • Sophie observes, records, and connects patterns.

  • Leo solves practical problems with logic and action.

  • Max sees solutions that others overlook.

  • Jimmy brings the perfect amount of warmth and humor.

The Wheel That Moved the World is a historical, scientific, and human adventure. It's a story about how great transformations begin with simple questions. About how failing is part of the process. And about how learning can be as thrilling as exploring an unknown world.

Targeted for readers ages 10 to 12, this book respects a child's intelligence, sparks curiosity, and builds natural bridges between history, technology, and imagination. It works perfectly for both independent and shared reading, sparking conversations that continue long after the final page.

This volume continues the Adventure Team: The Inventions Series, following the group through time to discover the ideas that shaped the modern world.

Before the machines, before the engines, before the technology... There was only one simple idea. And someone curious enough to carry it forward.

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