Skip to content

Booksellers & Trade Customers: Sign up for online bulk buying at trade.atlanticbooks.com for wholesale discounts

Booksellers: Create Account on our B2B Portal for wholesale discounts

Modern Shader Programming Techniques: Hands-On Projects for Beginners and Professionals

by Beckford M. Wescott
Sold out
₹3,448.00
Original price ₹3,448.00
Original price ₹3,448.00
₹3,448.00
Current price ₹3,448.00

Imported Edition - Ships in 18-21 Days

Free Shipping in India on orders above Rs. 500

Request Bulk Quantity Quote
+91
Book cover type: Paperback
  • ISBN13: 9798268270556
  • Binding: Paperback
  • Subject: N/A
  • Publisher: Independently Published
  • Publisher Imprint: Independently Published
  • Publication Date:
  • Pages: 330
  • Original Price: USD 32.99
  • Language: English
  • Edition: N/A
  • Item Weight: 767 grams
  • BISAC Subject(s): Programming / Games

What if the visual effects you admire in games weren't out of reach? What if shaders weren't some mysterious force hidden behind engine walls and intimidating math?

Have you ever looked at shader code and thought, "I wish I could tweak that... but I don't even know where to start"?
Or maybe you've relied on default materials and effects for years, secretly wondering:
"Could I build my own if someone actually explained it in plain language?"

You're not alone.

[Your Book Title Here] speaks directly to beginners, curious developers, and anyone who has ever opened a shader file and immediately closed it again. No gatekeeping. No dense math. No assumption that you already know how GPU pipelines work.

Instead, this book asks the same questions you're already asking yourself:

  • What exactly IS a shader, and why does it control so much of what I see?

  • Do I need to be a math genius to write one?

  • How do game engines like Unity, Unreal, and Godot actually use shaders under the hood?

  • What happens inside the graphics pipeline, and why should I care?

  • Is it really possible to write a working shader on day one?

  • Can I animate, light, color, distort, and customize visuals without overwhelming formulas?

  • What about performance? Will my shaders break a mobile game?

  • And how do professionals debug or optimize their effects?

This book doesn't just answer those questions - it guides you through them step by step.

You'll build effects. You'll experiment. You'll break things (safely) and fix them. You'll learn why shaders work the way they do and how to make them do what YOU want.

By the time you're done, you won't be thinking "Shaders are magic."
You'll be thinking, "Why didn't someone explain them like this sooner?"

Ready to stop watching from the sidelines and start creating your own visual effects?
Don't wait-take control of your graphics journey now and start building shaders with confidence!

Trusted for over 49 years

Family Owned Company

Secure Payment

All Major Credit Cards/Debit Cards/UPI & More Accepted

New & Authentic Products

India's Largest Distributor

Need Support?

Whatsapp Us