Skip to content

Booksellers & Trade Customers: Sign up for online bulk buying at trade.atlanticbooks.com for wholesale discounts

Booksellers: Create Account on our B2B Portal for wholesale discounts

Unreal Engine 5.7 in Action: Build, Optimize, and Ship Production-Grade Games

by Hirosh Reeves
Sold out
₹2,089.00
Original price ₹2,089.00
Original price ₹2,089.00
₹2,089.00
Current price ₹2,089.00

Imported Edition - Ships in 18-21 Days

Free Shipping in India on orders above Rs. 500

Request Bulk Quantity Quote
+91
Book cover type: Paperback
  • ISBN13: 9798248871827
  • Binding: Paperback
  • Subject: N/A
  • Publisher: Independently Published
  • Publisher Imprint: Independently Published
  • Publication Date:
  • Pages: 258
  • Original Price: USD 19.99
  • Language: English
  • Edition: N/A
  • Item Weight: 454 grams
  • BISAC Subject(s): Software Development & Engineering / Computer Graphics

Build, Optimize, and Ship Production-Grade Games

Unreal Engine 5.7 isn't just a game engine. It's a production platform.

But knowing the tools isn't the same as knowing how to ship.

Unreal Engine 5.7 in Action is a complete, developer-focused guide that takes you from foundational engine setup to building, optimizing, packaging, and maintaining a real production-ready game. This is not a beginner "click here" walkthrough. It is a hands-on, code-driven deep dive into how professional Unreal projects are structured, scaled, and shipped.

If you want to move beyond tutorials and start thinking like a production Unreal developer, this book was written for you.

What You'll Build and Master

You'll begin with a clean, professional Unreal 5.7 setup and progressively construct a fully playable game while learning how modern production systems actually work:

Architect gameplay systems using Blueprint and C++ together
Build scalable character, movement, and camera systems
Design modular UI with UMG and CommonUI
Implement AI with Behavior Trees and perception systems
Create physics-driven interactions and animation state systems
Build stunning visuals using Nanite and Lumen
Develop multiplayer foundations with replication and authority
Profile CPU, GPU, memory, and asset performance
Establish performance budgets that prevent late-stage disasters
Create desktop build pipelines and manage platform differences
Automate builds for production teams
Package, distribute, log, patch, and maintain live games

This book doesn't stop at "it works in the editor."
It teaches you how to ship.

Why This Book Is Different

Most Unreal books teach features.
This book teaches production thinking.

Every chapter builds toward a core goal: turning Unreal Engine 5.7 into a professional-grade development environment capable of delivering stable, scalable games across platforms.

You won't just learn how to use Nanite, enable Lumen, or replicate an Actor.

You'll learn where systems belong architecturally, how to avoid Blueprint spaghetti, how to design event-driven gameplay, how to manage memory and asset pressure, how to structure platform builds, and how to maintain a production game post-launch.

This is the difference between experimenting and engineering.

Who This Book Is For

This book is ideal for:

Intermediate Unreal developers ready to level up
C++ developers entering Unreal production
Blueprint-heavy users who want architectural clarity
Indie developers preparing to ship
Technical designers moving toward full-stack Unreal development
Teams that need production discipline

If you want to build games that scale, perform, and ship cleanly, this is your roadmap.

Inside You'll Discover

Production-grade Blueprint architecture patterns
Real-world C++ gameplay systems
Performance profiling and optimization strategies
Asset and memory management discipline
Cross-platform build strategy
Crash handling, logging, and post-launch workflows
Long-term maintenance strategies for live games

Everything is structured, practical, and implementation-focused.

No fluff. No filler. No vague theory.

Build Like a Studio. Ship Like a Professional.

Unreal Engine 5.7 gives you world-class tools.
This book shows you how to use them like a production developer.

If you're ready to move beyond prototypes and start building games that are designed to ship, maintain, and scale, Unreal Engine 5.7 in Action is your next step.

Trusted for over 49 years

Family Owned Company

Secure Payment

All Major Credit Cards/Debit Cards/UPI & More Accepted

New & Authentic Products

India's Largest Distributor

Need Support?

Whatsapp Us