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Video Game Art Reader: Volume 4

by Tiffany Funk
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Current price ₹1,681.00
Original price ₹1,764.00
Original price ₹1,764.00
Original price ₹1,764.00
(-5%)
₹1,681.00
Current price ₹1,681.00

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Book cover type: Paperback
  • ISBN13: 9781943208340
  • Binding: Paperback
  • Subject: N/A
  • Publisher: Amherst College
  • Publisher Imprint: Amherst College
  • Publication Date:
  • Pages: 118
  • Original Price: USD 17.99
  • Language: English
  • Edition: N/A
  • Item Weight: 227 grams
  • BISAC Subject(s): Video Game Art

In computing, overclocking refers to the common practice of increasing the clock rate of a computer to exceed that certified by the manufacturer. The concept is seductive but overclocking may destroy your motherboard or system memory, even irreparably corrupt the hard drive. Volume 4 of the Video Game Art Reader (VGAR) proposes overclocking as a metaphor for how games are produced and experienced today, and the temporal compressions and expansions of the many historical lineages that have shaped game art and culture. Contributors reflect on the many ways in which overclocking can be read as a means of oppression but also a strategy to raise awareness of how inequities have shaped video games.

Contributions by Uche Anomnachi, Andrew Bailey, Chaz Evans, Tiffany Funk, D'An Knowles Ball, Alexandre Paquet, Chris Reeves, and Regina Siewald.

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